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Thread: Motion Designer Question

  1. #1

    Motion Designer Question

    Is it possible to have motion designer start its motion on a certian key frame. I have a model of a girl, and I want her dress to fall off, but not until a certain frame. Every time I start MD it starts to fall off from the first frame.

    Failing that, Is it possible to move a whole animation at once. The Create Key command only moves on key frame at a time, which is a pain when you have over 1000.

    I am using Lightwave 7.5. I do have Lightwave 8, but the plugin for exporting models to my game platform doesn't work with it.

  2. #2
    If you do the MD_Scan and then reload that into motion designer after the fact you should be able to adjust the timing of the motion.

  3. #3
    Just to add so you don't think you failed...you can set what frame it starts calculation. Without using Motion Designer...as a normal task...you can select a range of frames to play when animating in the timeline. As far as I know, whatever frames are showing up in the timeline, that's what it will calculate. So if you change the beginning frame of the range, that frame is where it will start.

    I hope this helps.

  4. #4
    Actually, adjusting the timeline was what I ended up doing. I couldn't figure out how to do it the other way.

    The problem with it is that the animation on the MD objects is frozen outside the timeline. It was for a video game, and I ended up making two animations, one with MD and one without, and blended them in another aplication.

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