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Thread: Weight Mapping problems

  1. #1

    Weight Mapping problems

    Hi there. I am rigging a quadripede and a worm and although i finished all the bones and IK setup I am having alot of trouble with the weight maps. Particularly in the thigh region of the character. If anyone could give me a hand that would be great.


  2. #2
    Specifically, what problem are you having. What are you trying to do?

  3. #3
    Custom User Title
    Join Date
    Feb 2003
    Huddersfield, Yorkshire, UK
    Quote Originally Posted by Com512
    If anyone could give me a hand
    I thought it was the thigh you were having problems with

    If you`re getting ugly deformations at the thigh/hip point you might try splitting the thigh rotation between two thigh bones, an upper and a lower, each with their own wt maps. You can then choose how much of which bone to twist to get the best deformation for the pose.

    That`s just one idea. We`d need to see the weight map on the model to be able to make suggestions as to how to improve your existing scheme.



  4. #4
    Cheers dude i ended up finding out how to fix the problem.


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