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Thread: State of mac developments at NEWTEK

  1. #1
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    State of mac developments at NEWTEK

    Hi I am fairly new to lightwave and love it.
    I am reading though alot of bad press about the state of mac support for lightwave.
    Alot of ppl seem to be discontent and discouraged due to the state of mac development and evolution for Lightwave.
    I hear many programmers have left for Luxology which in turn is why our update to 7.5b was delayed.
    Can NEWTEK comment on the status of the mac development team and their goals thy see in the future to improve the PPC version of lightwave?
    I just upgraded my mac to run lightwave faster, and have allocated money on the side to purchase LW8 when its out.

    Who makes up the mac LW team? How many ppl?
    Is it just Chuck? or a series of ppl?
    Maybe u guys could allocate a mac LW beta tester team?
    Would help prevent 7.5b recalls from happening again?
    Last edited by Ade; 04-05-2003 at 08:52 PM.

  2. #2
    Registered User wapangy's Avatar
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    I second that.

  3. #3
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    Chuck is a pretty open minded guy maybe he can shed some light?

  4. #4
    Here, too..

    I'd like some kind of a basic road map as to when we can expect things to work properly, and when we can have feature parity with the Windows version.

    Seems there are a couple of big things which don't work which others can speak of, but I am most sabotaged by that funky Hub!

    It seems like a pretty basic thing and ought to function.

    J
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  5. #5
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    Yes a road map is more to our likings.
    Right now it seems like us mac users are like, we wait till newtek team has some spare time they work on the mac version as if it werent a priority.

    Does Alias or maxxon do the same or are they more voicetrous with their mac roadmap?

    personally i want Lightwave to be the 3D app apple markets on their web sites.


    An idea -
    Why doesnt Newtek release a FREE benchmark app specifically made for DP and altivec on a mac, sort of like maxxons cinebench.

    Then give it to apple to use when they compare their newer macs on their pages like they do with PS7.
    Like that lightwave gets free advertising, IS seen as the benchmark app of choice in 3d world and is cool and useful to use.

  6. #6
    has anyone noticed?? it's very quiet in the Mac forums lately. Almost dead around here.

  7. #7
    uhhh...maybe they're watching TV?
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  8. #8
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    Sorry to hijack the thread, but...

    I tried loading a head model that I made in 5.6 a few years back, into Layout (7.5) on my IMac, but it refused to load, saying there was not enough memory for point evaluation. I`ve already discovered I can`t run Skytracer and Saslite at the same time for the same reason.

    Anyone else here run an IMac, OS9.2, and have the same problems with memory?

    ...And back on topic: me too: seconded! (or is that `thirded`?)

    R

  9. #9
    Aha! A clue Sherlock! Jimzip's Avatar
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    No, sorry for the quietness 'around here', but I haven't been around for a while due to work at uni. I have read almost all the posts on the boards though...
    Fellas, Lightwave 7.5 is working fine. 7.5b is even running just as well. I can say personally that I am still using it since I downloaded it, I haven't had one problem with it yet.
    As for Lightwave 8. Obviously there is not one person working on it. You should really know no matter how new you are to computers that Newtek as a business that creates software for multiple platforms, have a Mac development team, and also, it will probably be a while until LW8 is out, so continue to be happy as I am with 7.5..
    On the Hub: I really do not know what all this damn hype is about. I press 'CMD H' and I don't look at it again while I'm using the two apps. Honestly I've never had a problem with it or using it, and it hasn't slowed down my production time in the slightest. Perhaps if you are still using Mac OS 9, you should consider moving to OSX as 9 is being phased out, just in case you hadn't noticed.
    Anyway, I wouldn't worry about 'the state of Lightwave developement at Newtek'. That's the sole purpose of that company. To make the product for us, the users, and that's what they've been doing since Inspire 3D 1, anyway. Just my comments.
    Jimzip
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  10. #10
    Gold Member Beamtracer's Avatar
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    As I understand, Newtek always created Lightwave on a platform agnostic code base, and then ported this code to other platforms.

    One guy, Matt Craig I believe, single handedly did the port to the Mac for Lightwave versions 6 to 7.5. He has since left Newtek.
    Moral of the day:
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  11. #11
    yea, the Mac Forums have gotten much quieter, since the release of OSX. I noticed that almost a year ago. Everybody's working, when they used to be pulling their hair out ( SUBTLE HINT ) with OS9.

    As for a "road map", don't expect that from any company, and "parity", stop looking through the fence at what the neighbors' got. If you can't get your work done, get Maya Unlimited... oh, wait, they don't make that for the Mac -
    I don't mean to belittle problems like the hub, i'm just tired of "Ogl works better on PC" or "they have more plug-ins". If you like the way it works on PC, get a PC. If you want the best of both worlds, wish for it, but don't act like you've been cheated.

    LW is the best 3D app for the Mac. Until that changes, relax a bit
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  12. #12
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    Originally posted by toby
    yea, the Mac Forums have gotten much quieter, since the release of OSX. I noticed that almost a year ago. Everybody's working, when they used to be pulling their hair out ( SUBTLE HINT ) with OS9.

    As for a "road map", don't expect that from any company, and "parity", stop looking through the fence at what the neighbors' got. If you can't get your work done, get Maya Unlimited... oh, wait, they don't make that for the Mac -
    I don't mean to belittle problems like the hub, i'm just tired of "Ogl works better on PC" or "they have more plug-ins". If you like the way it works on PC, get a PC. If you want the best of both worlds, wish for it, but don't act like you've been cheated.

    LW is the best 3D app for the Mac. Until that changes, relax a bit
    Rather than leaving id rather stay with the mac and enourage it get as same as pc or better.

  13. #13
    Encouraging is fine, I'm refering to the moaning and groaning.

    And I never said anything about leaving Mac. You can own both.
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  14. #14
    Aha! A clue Sherlock! Jimzip's Avatar
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    I stand Corrected. But I really do find it hard to believe that only one man ported an entire program to another platform.. That seems an amazing task..
    I guess we can only hope that they have found someone as good as Matt to do the job, or better, a few people.

    Jimzip.
    You know you've been learning 3D for too long when you start seeing in procedurals...

  15. #15
    Gold Member Beamtracer's Avatar
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    Originally posted by Jimzip
    I stand Corrected. But I really do find it hard to believe that only one man ported an entire program to another platform.
    You don't believe it? There's something about it on Luxology's website:
    http://www.luxology.net/company/engineers.aspx
    Moral of the day:
    Worry about your own morals, not someone else's!

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