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Thread: Modeler : cmdseq for MeshDataEdit and MeshEditTool plugins ... ?!

  1. #1

    Question Modeler : cmdseq for MeshDataEdit and MeshEditTool plugins ... ?!

    The title makes a summary of what I wanna do.

    I'm in a Modeler plugin, and I wanna launch a MeshDataEdit or a MeshEditTool (like "BandGlue", "Add Edges" or another one).

    I've the good plugin name, but cmdseq and even CommandInput - which work for open parts of the modeler interface - don't work for it.

    Any idea?

    Thks in advance...

  2. #2
    MeshDataEdit can be launch with meshedit();
    ex: meshedit(BandGlue);

    But it seem we can't launch MeshEditTool...

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