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Thread: how do i??

  1. #1

    how do i??

    get my particles to have collision with my surfaced objects. For example, i want a particle emiter to project particles that bounce off a wall and fall down afterwards.

    Much appreciated.

  2. #2
    Worms no more! Free fun! Dodgy's Avatar
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    Apply a collisionFx to the object. (Under Dynamics>Add)
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  3. #3

    ok

    Originally posted by Dodgy
    Apply a collisionFx to the object. (Under Dynamics>Add)
    i did it, and it worked. There are a few more problems i've run into since, I set the interaction to be object subdivision surface or whatever. This was ok, but there was a gap between the object surace and the collisions with the particles. I tried messing around with the other options, but i didn't have much luck.

  4. #4
    You have to lower the size of the collision object.
    I don't mean the model, I mean lower the size in the collision properties panel.

  5. #5

    Unhappy

    Originally posted by hrgiger
    You have to lower the size of the collision object.
    I don't mean the model, I mean lower the size in the collision properties panel.
    ok, but now, i have some of the particles falling through the object and some colliding. i guess i'll just have to fine tune it some more.

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