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Thread: Vehicle: (sort of) Murray Torpedo

  1. #1
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    Vehicle: (sort of) Murray Torpedo

    pedal car.




  2. #2
    kitty ate Otacons kitty! veljko's Avatar
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    looks great-
    although i can see that the refelction map is not as same as the enviroment-This is a common thing ive noticed with car renders-
    maybe you could try and render one with the reflection map thats is like the enviroment?
    just ramblings...
    v e lj k o p o p o v i c
    3D artist
    lemonade-p.com/veljko

  3. #3
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    Thanks, Veljko. Yeah, you're right about the reflection map; I didn't realize it would be that obvious (live and learn). I'm planning to put the car into a scene later, so everything will match up then.

  4. #4
    Models like this look great in a typical studio lighting scene - white cyclorama etc. Will also help with the double shadows for a cleaner look.

    Very nice

  5. #5
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    I'll give that a shot; thanks, Lunarcamel!

    Oh, a thought... I'm using 3 lights, which is causing the overlapping ground shadows. I could exclude the ground object from receiving shadows from 2 of the lights, couldn't I?
    Last edited by Marcia; 08-08-2004 at 10:52 AM.

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