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Thread: text image always backward

  1. #1

    text image always backward

    why?when i apply a surface with text on it,it shows up backwards on the poly?
    also.for example-i lay out a square poly in model,single sided,front veiw and send it to layout (perspective veiw or camera) it,s facing the wrong way(away from the camera)?i thought i read about this in one of my books,but can't seem to find it. scott LW 8

    this has always bugged me.should i move the camera or rotate my model?
    Last edited by monfoodoo; 06-09-2004 at 10:23 PM.

  2. #2
    Are We There Yet? bradl's Avatar
    Join Date
    Feb 2003
    San Antonio, Texas
    In modeler you should always use the back view to see the 'front' of your model. There is a perfectly logical explanation for this, rooted in something to do with the positive Z axis direction, but frankly I don't remember the details. There were a bunch of discussion about that years ago on the old forums, you might want to seach there.
    Brad L.

  3. #3
    Thanks! i'll see if i can find that. scott

  4. #4
    In texture properties change angle to -180 degrees

    - SODA

  5. #5
    Huge Member mkiii's Avatar
    Join Date
    Apr 2003
    West Sussex UK
    Or scale it -100% in X

  6. #6
    Everything faces the same direction by default. In other words, modeler space faces the same direction as the camera in Layout. This makes it simpler: if you model a car, you want forward motion to be positive Z. When you move the camera forward, you want that to be positive Z also.
    Confirmed -
    No Weapons of Mass Destruction
    or links to Al Queda or 9/11. (Sep. 2003)


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