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Thread: Reducing object size and textures

  1. #1

    Reducing object size and textures

    I just did a tutorial on how to make a desert, but the ground is just too big (about 14.5 km too big). When I scaled the ground down in modeler the displacement maps and textures stayed the same size. Is there a way to scale down the textures and the object at the same time? Thanks for your help!

    -Seacrest out!
    Trying is the first step twards failure.

  2. #2
    Stuper Member
    Join Date
    Feb 2003
    PA USA
    You could try parenting the terrain object to a null and using the null as a reference object for the textures. Scaling the null should scale both the terrain and the textures.

  3. #3
    Registered User digimassa's Avatar
    Join Date
    Jan 2004

    or use UV maps


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