Page 3 of 3 FirstFirst 123
Results 31 to 45 of 45

Thread: CG Car Render Thread

  1. #31
    Registered User
    Join Date
    Mar 2018
    Location
    Perth, Australia
    Posts
    64
    Quote Originally Posted by Lewis View Post
    Octane has it's own de-nosier which is very very good (better than Nvidia one) but whatever you do with de-noising it always "removes" small details and for close shoots i was doing i'd notice the difference . Unless you see image with and without de-nosing you can't tell much of a difference but since i have enough GPU power (i have 11 GPUs total in 3 machines) i always can crank up more samples than i need in good render times, so if i'm in rush i just boot up my 2 render slaves and octane picks up those machines in network and add to current rendering process (no need to restart rendering) so if i see it's gonna take too long i just hit power button to render slaves and 7 more GPUs slashes rendertime by 1.3x .
    Really!? I never knew you could add GPU power while rendering.... That's a good feature!

  2. #32
    Quote Originally Posted by peebeearr View Post
    Really!? I never knew you could add GPU power while rendering.... That's a good feature!
    Yes, Octane Network render controller is easy to setup and great for use, it "sniffs" network for more GPU power all the time so you can "add" to current task as you boot more and more slaves .
    RAM-Studio
    WS - Dual Xeon E5-2698v4/128GB/Win10x64/x TitanX(M) + 2x GTX 1080Ti + GTX 1080
    My LWM Video Car Modeling Tutorial

  3. #33

  4. #34

    not to forget the old-timer... 2004...

    LW vidz   DPont donate   LightWiki   RHiggit   IKBooster   My vidz

  5. #35
    One more recent model (For UBISOFT game cinematics "The Crew 2")

    Ford Raptor F150 - big foot .
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Ford_Raptor_F150_FINAL_002.jpg 
Views:	26 
Size:	759.0 KB 
ID:	145228   Click image for larger version. 

Name:	Ford_Raptor_F150_FINAL_001.jpg 
Views:	21 
Size:	1,019.2 KB 
ID:	145229   Click image for larger version. 

Name:	Ford_Raptor_F150_FINAL_000.jpg 
Views:	29 
Size:	1.11 MB 
ID:	145230  
    RAM-Studio
    WS - Dual Xeon E5-2698v4/128GB/Win10x64/x TitanX(M) + 2x GTX 1080Ti + GTX 1080
    My LWM Video Car Modeling Tutorial

  6. #36
    Registered User 3dhotshot's Avatar
    Join Date
    Mar 2009
    Location
    Durban
    Posts
    230
    Awesome !!! nice tones ......


  7. #37
    Registered User ianr's Avatar
    Join Date
    Oct 2006
    Location
    Chiltern Riviera
    Posts
    1,372
    Quote Originally Posted by 3dhotshot View Post
    Awesome !!! nice tones ......

    Hi 3dHotShot,

    I just relaunched a link to this on lightwiki (done in LW2015+ Octane & dini dust trails)

    It still blows ma socks off i hope you enjoy it too!

    https://www.youtube.com/watch?v=5Uyt...4fc5DNfZKzYVnA

  8. #38
    Registered User 3dhotshot's Avatar
    Join Date
    Mar 2009
    Location
    Durban
    Posts
    230


    yes i almost forgot about these ... amazing !!!

  9. #39
    Registered User 3dhotshot's Avatar
    Join Date
    Mar 2009
    Location
    Durban
    Posts
    230


    really impressive full listing here >> https://www.youtube.com/channel/UC0A...kGkbT8A/videos
    Last edited by 3dhotshot; 06-16-2019 at 09:22 AM.

  10. #40
    Registered User 3dhotshot's Avatar
    Join Date
    Mar 2009
    Location
    Durban
    Posts
    230
    Did this a long time ago ...

    Click image for larger version. 

Name:	Minority Report.png 
Views:	28 
Size:	1.98 MB 
ID:	145242

  11. #41
    Registered User 3dhotshot's Avatar
    Join Date
    Mar 2009
    Location
    Durban
    Posts
    230


    I was curious to see how close i could get to blenders 20 second per frame with particle effects,
    glow effects, bloom effects, depth of field effects and blurred reflections.

    LW got between 15 and 27sec per frame with 45 secs per frame at the particle pass at 1280 x 720
    Last edited by 3dhotshot; 06-20-2019 at 11:52 AM.

  12. #42

  13. #43
    Angry Mac User Otterman's Avatar
    Join Date
    May 2006
    Location
    England
    Posts
    867
    Not exactly a car but some images I worked on for a campaign a couple of years back.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	1 Mobility FINAL.jpg 
Views:	3 
Size:	668.8 KB 
ID:	145309   Click image for larger version. 

Name:	2 Serviceability FINAL.jpg 
Views:	5 
Size:	686.3 KB 
ID:	145310   Click image for larger version. 

Name:	3 Visibility FINAL.jpg 
Views:	4 
Size:	766.4 KB 
ID:	145311   Click image for larger version. 

Name:	4 Manoeuverability FINAL.jpg 
Views:	5 
Size:	1.91 MB 
ID:	145312   Click image for larger version. 

Name:	5 Stability FINAL.jpg 
Views:	4 
Size:	588.8 KB 
ID:	145313  


  14. #44
    Dreamer Ztreem's Avatar
    Join Date
    Jun 2003
    Location
    Sweden
    Posts
    4,129
    Quote Originally Posted by Otterman View Post
    Not exactly a car but some images I worked on for a campaign a couple of years back.
    Nice! Really good job.

  15. #45
    Super Duper Member kopperdrake's Avatar
    Join Date
    Mar 2004
    Location
    Derbyshire, UK
    Posts
    3,128
    Oh go on then. A really old model, pre sub-D patching, so all spline curves.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	2cv-2.jpg 
Views:	5 
Size:	385.5 KB 
ID:	145314  
    - web: http://www.albino-igil.co.uk - 2D/3D Design Studio -
    - PC Spec: Intel i9-7940X @3.1GHz | 64Gb | 2 x GeForce GTX 1080 Ti 11Gb | Windows 10 Pro -

Page 3 of 3 FirstFirst 123

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •