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Thread: Streamlining the GRAPH EDITOR. Tell us your ideas.

  1. #1
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    Streamlining the GRAPH EDITOR. Tell us your ideas.

    Personally I love how the timeline is handled in After Effects. How can tab down all the attributes of a object in a scene.

    Tell us your idea. How would you streamline it?

    -R
    This message does not reflect the opinions of the US Government, CG Networks or CGTALK.com. The opinions expressed on this posting are on my own volition.

  2. #2
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    an option for auto tcb tension at 1 on key creation.

    not having to reload every channel on selection changes, can’t it remember them?

    a good place to start would be to look at what is considered industry std for anim and just copy that.

  3. #3
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    Just like AE, the addition of temporal control is sorely missing - there is no simple way to control the speed along a path without changing the path itself. There’s an AE plugin called Flow. I use it litterely on every click I make in AE when editing keyframes. Something like Flow would be a workflow godsend in LW.


    Also a “Rove across time” function or similar would be very welcome!

  4. #4
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    Great posts so far. I do need to look into that FLOW plugine for AE.

    Anyway, to help the conversation, here is tutorial on how the timeline is done in AE for those not familiar with it.

    https://www.youtube.com/watch?v=If7Y6VW3Hqc
    This message does not reflect the opinions of the US Government, CG Networks or CGTALK.com. The opinions expressed on this posting are on my own volition.

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