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Thread: LightWave 3DŽ 2019 is Now Available - Official Discussion Thread

  1. #346
    May the sauce be with you starbase1's Avatar
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    Aha! looks like it might be exactly what I need, thank you!
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  2. #347
    May the sauce be with you starbase1's Avatar
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    Click image for larger version. 

Name:	disco-jodrell.jpg 
Views:	105 
Size:	172.8 KB 
ID:	144581

    As an aside, this is what the GI produced in 2019 when I loaded up an old scene! Like random pixels are projecting onto the objects...
    Faith is the opposite of Intelligence.

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  3. #348
    Yep that's a big jump for sure. For rendering check our Rebel Hills stuff here: https://www.youtube.com/channel/UCkf...Aj-az1iIeL0wdg He also has a more comprehensive rendering video here: www.rebelhill.net/html/rhlsr.html

    That should get you up to speed on the rendering and lighting changes.
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  4. #349
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    To catch up, from LW 11, I would also recommend watching whatever tutorials that covered LW 2015's new features. You can probably skip the ones that have to do with surfacing and rendering, because that has almost all changed, but anything else from 2015, is probably still valid. https://www.lightwave3d.com/learn/

  5. #350
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by starbase1 View Post
    Can anyone point me at a structured way of learning the new stuff?
    I looked at the videos here: https://www.newtek.com/lightwave/2019/tutorials/

    But have jumped all the way from 11.6 they are assuming things I don't know!

    I think I need to work through a whole load of stuff, but a few things that have instantly tripped me up....

    My displacement mapped moon no longer shows any displacement.
    Where have my beloved dome lights gone?!
    Global illumination on my Jodrell Bank mesh now makes it look like it's illuminated like a disco ball!
    Volumetric lights in another scene became invisible.

    Having said that, new defaults seem a lot better, I'm loving the improved FBX import, and looking forward to using seriously huge images.

    I'd certainly be interested if there are any paid courses I could buy and download, to work through. Even if I knew some of it, I suspect it would pay off in the long run...

    Dome lights is no more, you either use the standard distant light which now has angled options for soft shadows 360 degrees, or environment Lights.

    Volumetric lights is no more..thus all your older volumetric lights will not work, a completely new global scattering system than you need to enbable, then all lights are volumetric.

    dont have time to answer the other questions.

  6. #351
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by starbase1 View Post
    Click image for larger version. 

Name:	disco-jodrell.jpg 
Views:	105 
Size:	172.8 KB 
ID:	144581

    As an aside, this is what the GI produced in 2019 when I loaded up an old scene! Like random pixels are projecting onto the objects...
    Increase GI rays for the lights perhaps.

  7. #352
    May the sauce be with you starbase1's Avatar
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    Thanks all for the pointers
    Faith is the opposite of Intelligence.

    Touched by his noodley appendage!
    My Lightwave Graphics & Downloads!!!

  8. #353
    Super Member JohnMarchant's Avatar
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    Quote Originally Posted by prometheus View Post
    Dome lights is no more, you either use the standard distant light which now has angled options for soft shadows 360 degrees, or environment Lights.

    Volumetric lights is no more..thus all your older volumetric lights will not work, a completely new global scattering system than you need to enbable, then all lights are volumetric.

    dont have time to answer the other questions.
    Only if you want them to be.
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  9. #354
    Start a thread and post your settings. The new render engine is different but not that different

    I did a tutorial about this last year which may help. Sorry about the crackly audio, I have a better Mic now https://docs.lightwave3d.com/lw2019/...light-tutorial

  10. #355

    The new render engine is different but not that different
    yes, this is pretty much the feeling i got. not superb, but better.
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  11. #356
    Registered User jameslw3d's Avatar
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    Haven't touched lightwave in years... Got my upgrade 3/31 now to relearn modeler and layout. Any good resource suggestions welcome. Thank you in advance!

  12. #357
    NewTek Social Media Chuck's Avatar
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    Quote Originally Posted by jameslw3d View Post
    Haven't touched lightwave in years... Got my upgrade 3/31 now to relearn modeler and layout. Any good resource suggestions welcome. Thank you in advance!
    Welcome back! Rebelhill's tutorials on the new renderer are essential:

    https://forums.newtek.com/showthread...ight=rebelhill

    NewTek's 2019 User Tutorials are a great start:

    https://www.newtek.com/lightwave/2019/tutorials/
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  13. #358
    Registered User jameslw3d's Avatar
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    Wink

    Thanks Chuck,
    I will check these out.

  14. #359
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    if RH’s stuff is essential should they not be part of the docs?

  15. #360
    'the write stuff' SBowie's Avatar
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    I was wondering who would seize that opening.
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