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Thread: Lightwave 2018 - FiberFX Load Object From Scene crashes Lightwave!

  1. #16
    Super Member Paul_Boland's Avatar
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    Nov 2003
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    Thanks for the feedback, and Chuck, thanks too. Hope to see this sorted soon.
    KnightTrek Productions
    http://www.knighttrek.com

  2. #17
    Electron wrangler jwiede's Avatar
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    Quote Originally Posted by Chuck View Post
    I can't really light fires under anyone.
    Then who should customers contact who can? There's got to be a better escalation path than just "post and pray" when significant issues aren't getting addressed in timely manner.

    By any reasonable standard, this is a fairly severe bug/regression (it's a crasher, user-data corrupter, and reliable repro), and it's been around across multiple updates. Contextually, it's even pretty clear what's going on (n FFX LFS can't each require overwriting the master FFX singleton, FFX clearly shouldn't be keeping instance-reliant state in master context but is), so the work should be scope-/bound-able -- at least enough so that customers can be updated on whether fix is (likely) forthcoming in update, or (likely) to be outside scope for the version cycle.
    John W.
    LW2015.3UB/2018.0.5 on MacPro(12C/24T/10.13.6),32GB RAM, NV 1080ti

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