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Thread: Flocking Instances rotating upside down

  1. #1
    Lost in the Wastes magoo's Avatar
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    Flocking Instances rotating upside down

    Hi everyone,

    I have some fish instances using a flocking path director.

    The path spirals upwards and around a central point.

    As the fish traverse the path they slowly end up upside down.

    Any help would be great. Working in 2015.3.

    Thanks!

    Matt

  2. #2
    Electron wrangler jwiede's Avatar
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    Quote Originally Posted by magoo View Post
    As the fish traverse the path they slowly end up upside down.
    Natural selection?
    John W.
    LW2015.3UB on MacPro(12C/24T/10.13.5),32GB RAM, NV 1080ti

  3. #3
    Super Member
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    Dead fish?
    Maybe the path is too long.

  4. #4
    Super Member
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    Hi Matt,

    In the Flock Generator's Properties/Geometry pane under "Agents", there's HPB 'turn rate' amongst other settings.

  5. #5
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    Matt, edit the envelope for pitch( most likely) so that they're facing the right way during the anim. Alternatively place a Null way above them, and set the rotation to target that. Again adjust the HPB setting so they are facing it at start.

    Hope that helps.

  6. #6
    Lost in the Wastes magoo's Avatar
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    Cheers guys!

    I'll try these out! I may have turned down the rotation rate too much looking at your advice.

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