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Thread: Motorcycle

  1. #76

    UV Maps

    Next step is to reorganize Layers after "wild modeling" and give all the Parts its UV Maps
    Last edited by Anonymous101; 03-13-2018 at 06:16 AM.

  2. #77

    Wire

    some Wire from Lightwave PBR

  3. #78
    3D Mac Maniac Scazzino's Avatar
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    Excellent job!
    MikeS [LWProfile] 30+ Yrs of Award-winning Media DreamLight.com

    Drag-and-drop-dead-easy™ ScreamerNet - DLI Constellation
    BOOK - Creating a 3D Animated CGI Short & 3D CGI Short Films & DLI Blog

  4. #79
    Registered User
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    Great project and renders. All the lights look perfect. Did you model all the internal grooves inside the orange plastic turn signal lights for instance? They look very real.

  5. #80

    lights

    Quote Originally Posted by wingzeta View Post
    Great project and renders. All the lights look perfect. Did you model all the internal grooves inside the orange plastic turn signal lights for instance? They look very real.
    yes completly modeled...

  6. #81
    I know it's not the right type but it could be a DirkBike
    Michael Englyst
    Lightwave 2018.0.2 on an i5-4430S @ 2.7 GHz · 12 GB RAM · Windows 10 Pro

  7. #82
    Audere-Est-Facere adrian's Avatar
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    Said it before but no harm repeating myself - brilliant stuff! Awesome renders and awesome detail. I've not long since upgraded to 2018 (haven't used it yet) but am wondering whether to invest in Octane as well.
    Adrian.

    "Dreams are good, but memories are better"

  8. #83

    Lightwave Native Renderer

    thx you both....ok after Mapping was done i did a first Test "DirkBike" with Lightwave 2018 Native Renderer...simply used the Preset Materials to have a first look...

  9. #84

    Lightwave Native Surfaces WIP

    step by step approach to physically correct surfaces. While doing this I get to know the new native renderer very well. Surfaces still WIP and without Textures for now...

  10. #85
    Registered User LouO311's Avatar
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    This is outstanding!

  11. #86

    Headlights

    Thank you very much ...working on the Headlight and Indicators...still WIP (Lightwave VPR)

  12. #87
    Registered User safarifx's Avatar
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    Quote Originally Posted by Bitboy View Post
    I know it's not the right type but it could be a DirkBike
    hehe...best comment yet!

    snip safx a.k.a. lwguru

  13. #88

    Indicator V2

    here is the Indicator Version 2.

  14. #89
    Audere-Est-Facere adrian's Avatar
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    Everything top notch, absolutely love the renders *apart* from a bit of noise in some of them. I've been reading that might be an issue with the new renderer though.
    Adrian.

    "Dreams are good, but memories are better"

  15. #90

    Headlights V2

    Quote Originally Posted by adrian View Post
    Everything top notch, absolutely love the renders *apart* from a bit of noise in some of them. I've been reading that might be an issue with the new renderer though.
    Thank you very much Adrian, the noise is because of to low diffuse bounces in render settings i think and its only the VPR Preview, so i think i can tweak this in final renders, but its not the fastest, thats sure...i think its a question of finding the right settings for each scene and different when using lights and so on, so there can not be a one rule to handle the new Renderengine, but one thing is sure for me so far...its a quality piece for rendering such things as Motorbikes

    Headlight Update V2

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