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Thread: Loop animated textures?

  1. #16
    Registered User
    Join Date
    Jan 2005
    Colorado Springs
    Glad the suggestions / scene was helpful! RE: Bones with CurveToSpline, I guess that's got to be the way it works. I don't think there's any options and I didn't modify the Spline after it was created.


  2. #17
    Axes grinder- Dongle #99
    Join Date
    Jul 2003
    I think that's how it works: makes sense because why not? Spline elements can be ANYTHING, but nulls, lights, or cameras wouldn't have the functionality of bone elements-- that is, they can't be easily used to affect other things like a bone can.

    I can't remember if anyone ever demonstrated a good use for a SC spline constructed out of Lights, for instance. Possibly: it's my perennial request when this topic comes up, somebody has probably found a use.
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