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  1. #1
    Newbie Member lwscottk's Avatar
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    Thankfully Done

    I was prodded to post this here, so I gave into the pressure...


    Click on Thumbnail.

    Well, what can I say... it's done, finished, over, "...in the can". I learned a lot doing this. Things I will and won't do the next time around. Thank God it's over! Enjoy if you can.

    Cheers,
    Scott
    Scott Kingston

    "To live it to risk..."

  2. #2
    Wannabe LW Master groodwanderer's Avatar
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    Hey i like. Looks really good. How long did it take ya? Oh and could you post a wireframe view. I just love those.
    If you've never done it before then anything is possible.

  3. #3
    Banned Epita's Avatar
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    that looks really cool, a must have tank for all armies! Texturing is really good too, great weatherling, looks really realistic.

    Epita

  4. #4
    Newbie Member Zombat's Avatar
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    Jeez, that's been through the mill. Pretty interesting.
    [url=http://www.roosteredge.com/~zombat/nebula/tute.html]Zombat[/url]

  5. #5
    Nice looking tank - Incredible texture work !!

    .: Dete :.

  6. #6
    Newbie Member lwscottk's Avatar
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    Thanks for the comments all.

    I had a great teacher when it came to texturing, Jose Perez. As for time... too long. I was learning most everything as I went along and that was in between a full time IT job and family.

    Cheers,
    Scott
    Scott Kingston

    "To live it to risk..."

  7. #7
    Member Simon's Avatar
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    That's very good indeed Scott. Just curious, did you model it all in one go and then move onto texturing ... or did you make small parts at a time texturing as you go. I'm ok with modelling but always find myself at a bit of a loss knowing where to start with putting textures on something that complex. Nice work!

  8. #8
    Newbie Member lwscottk's Avatar
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    Originally posted by Simon
    ...did you model it all in one go and then move onto texturing ... or did you make small parts at a time texturing as you go...
    For this thing I modeled it all then textured it. It just works for the way my mind works. When I began texturing I just started with one small section then moved to another, and another, etc. (e.g., barrel, turret, body, etc.)

    Hope that helps... thanks!

    Cheers,
    Scott
    Scott Kingston

    "To live it to risk..."

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