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Thread: Cylindrical mapping oddness around seam!??

  1. #1

    Cylindrical mapping oddness around seam!??

    Grr Im getting really fraustrated by this...

    Im trying to apply a simple cylindrical mapping to some faces BUT when I apply the coordinates the map seems distorted around its seam!? As though the coordinate were being applied through a different axis plane?

    Why would it be doing this!?

    Please help!


  2. #2
    Well 13 years doing CGI and I still slip up!!

    It was the old, non perspective correct realtime update LW uses. When I rendered the image the mapping was fine.

    Though I havent used LW for 3 years thats not a great excuse, whoops!

    Does 7.5 have a perspective correct button for it realtime viewer, anyone?


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