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Thread: Houdini 15 Demo Reel

  1. #1
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    Houdini 15 Demo Reel

    https://vimeo.com/135727591

    Houdini 15 is out...

    OMG - This is one of the coolest animation reels I've seen.

  2. #2
    RETROGRADER prometheus's Avatar
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    what to expect?
    Houdini is the master of particlefx, fluids fire and smoke, fluids liquids, sand, forces, dynamics etc....and that is what studios, filmmakers, audiences often wants to see on the screen, since it is darn cool and fits so many visualfx tasks.

    Houdini 15 is just released, and you can play with it for free without time limits with the apprentice version...itīs there for houdini apprentice 15 too.
    I am curious on how much the modeling tools are improved.

    Michael

  3. #3

    crossing fingers for this motion blur 64bit plugin though >
    http://forums.odforce.net/topic/7260...-2#entry141253

    "Why Sir, that would be Nice!"
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  4. #4
    Senior Constrictor Netvudu's Avatar
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    I think this is the better link to be able to see whatīs really coming on version 15.

    New features in H15
    3d animation? Hah! Did you take a look through your window?thereīs plenty of it...and pre-rendered!!

  5. #5
    Here is my favorite
    https://vimeo.com/142517418

    Reco
    Last edited by Reco; 10-16-2015 at 04:02 AM.

  6. #6
    Quote Originally Posted by prometheus View Post
    Houdini 15 is just released, and you can play with it for free without time limits with the apprentice version...itīs there for houdini apprentice 15 too.
    I am curious on how much the modeling tools are improved.

    Michael
    Prometheus, you've been playing around with this right? What is the primary difference between the apprentice version to either the Indee version or full version. What can you get done in the apprentice version?

  7. #7
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by djwaterman View Post
    Prometheus, you've been playing around with this right? What is the primary difference between the apprentice version to either the Indee version or full version. What can you get done in the apprentice version?
    me using apprentice doesnīt mean I also use the indie version, thus I canīt give an opinion on that
    You have to check the compare chart they have over at sidefx, I really donīt know much about that, except for that you can render out much larger images and animations, and without watermark..possible that export options are more valid in indie too.

    Edit..Hmm I thought there was no watermark in the indie version, seems there are.

    Take a look here...
    http://www.sidefx.com/index.php?opti...219&Itemid=382

    Michael

  8. #8
    Quote Originally Posted by prometheus View Post
    me using apprentice doesnīt mean I also use the indie version, thus I canīt give an opinion on that
    You have to check the compare chart they have over at sidefx, I really donīt know much about that, except for that you can render out much larger images and animations, and without watermark..possible that export options are more valid in indie too.

    Edit..Hmm I thought there was no watermark in the indie version, seems there are.

    Take a look here...
    http://www.sidefx.com/index.php?opti...219&Itemid=382

    Michael
    It's confusing. It says GUI watermark, but no render watermark for the Indie version. My wild guess is maybe the gui watermark is to prevent screen grabs at high resolution.

  9. #9
    The difference between the full version and the Indie version is:Seaquence render limitation to 1920x1080, No exsternal render engine, UV export max 512x512 pixels. The rest is like the full version as far as I know. Regarding the UV limitation. I solve that problem by exporting the object as obj, import it to Lightwave and export it as eps.

    Reco

  10. #10
    Click image for larger version. 

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    The GUI watermark is not a problem at all.

    Reco

  11. #11
    Registered User ianr's Avatar
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    i was invited to the U.K. launch next to the Savoy.
    Same demo stuff they as there was at Siggraph.
    A big cheese went pressed told me that there will
    be NO updates to the Crowd system until 2017.

    Great Fluids, even changing shaders on the' fly' was
    impressive.... Bad sandwiches.... Deeep Product.

  12. #12
    Senior Constrictor Netvudu's Avatar
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    no updates to the crowd system? you mean beyond those they just did for H15 which are quite a lot? Not to doubt of your info, but I would be surprised. I mean, Houdini is always in a state of constant change because of daily builds...
    Last edited by Netvudu; 10-16-2015 at 01:16 PM.
    3d animation? Hah! Did you take a look through your window?thereīs plenty of it...and pre-rendered!!

  13. #13

    any Wavers wanna give this "Houdini LW Motion Blur" plugin a 'vote' ? http://tinyurl.com/H-blur

    edit: no need, eetu attached the 64bit plugin and the source code! Awesome!
    Last edited by erikals; 10-16-2015 at 03:57 PM.
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  14. #14
    Registered User ianr's Avatar
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    NetVudu
    Your P.M. box is fall
    It is as it is,in a private talk there i
    was referencing MAssIVE & large
    agent sets in motion clip editing.
    Anyway they like the idea of a Waverdini Engine
    should the forum care to put in together,maybe?

  15. #15
    Senior Constrictor Netvudu's Avatar
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    ah, thanks iainr. I just emptied my PM box.
    3d animation? Hah! Did you take a look through your window?thereīs plenty of it...and pre-rendered!!

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