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Thread: Wind Dynamics not keeping deformed shape

  1. #1

    Wind Dynamics not keeping deformed shape


    I'm using 11.1 on PC. I'm just doing a simple flag wave (cloth FX on a plane and a wind emitter). I calculate the effect and it looks fine. As soon as I hit F9 to render, the flag object snaps back to the un-calculated non-deformed shape. I know I've done this before in previous versions, is there something I am missing to lock or 'accept' the dynamics after calculating in 11.1. Or is this a genuine glitch?

    Thanks a lot for any help or advice.

  2. #2
    Figured it out... had to change subdivision order.


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