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Thread: Have a request for video tutorials?

  1. #31
    da what? daforum's Avatar
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    Very cool tutorials hrgiger
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  2. #32
    Lightwave rebel Pensart's Avatar
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    I also subscribed to your channel. Hope to see some advanced tutorials in the future. Thanks for using your time and helping the lw comunity.
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  3. #33
    Quote Originally Posted by jeric_synergy View Post
    ??? A "head to head" spline will patch??

    AFAICR, as long as they are all head to tail, the only question is which way the resulting patch normals will face.
    Eric, yes Ive been using splines for years and ive never seen splines that wont patch whether theyre head to head or tail to tail. Before making the video I deliberately faced the splines the wrong way and they still patch the same. As far as which way the polygons will face, that has more to do with which direction you select the splines in either in a clockwise or counter clockwise direction. I thought it best however to include the information about heads and tails just in case someone were to find an instance where it made a difference.

  4. #34
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    Quote Originally Posted by hrgiger View Post
    Another hard surface modeling video. I show modeling a simple Logitech computer speaker (mine).
    Nice tutorial. For the last part, the thickening, try Multishift with shift set to Contour mode.

  5. #35
    great vids thanks for sharing
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  6. #36
    Quote Originally Posted by dee View Post
    Nice tutorial. For the last part, the thickening, try Multishift with shift set to Contour mode.
    thanks Dee I will take a look at it. Honestly multishift is not one of the more common tools i use. I normally only use it when i want to inset a group of polygons.

  7. #37
    Axes grinder- Dongle #99
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    hrgiger, that is certainly a surprise. I remember pounding my head against the desk when various patches Just Wouldn't Patch. Have to give it a whirl.
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  8. #38
    Axes grinder- Dongle #99
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    I've watched a couple of these excellent tutorials (kudos to hrgiger, and I especially appreciate his clear, non-mumbling voice) and noted that when making subpatch objects eventually one often has to go thru the ritual of reducing the end of a cylinder to quads. Assuming one didn't make the error of creating an odd-sided cylinder, this is straightforward but time consuming.

    Has anybody made a script or plugin that automates the "select two, merge, select two..." operation?

    EDIT: it would be possible to use ian_r's "CreateLscript" to make a "QuadCylinder" primitive, but you'd be stuck with the divisions used when you generated the primitive-making script. A fully parametric "QuadCylinder would be nice-- one that generated a quad top and bottom. -I assume it would be limited to even-numbered sides.
    Last edited by jeric_synergy; 01-11-2014 at 10:57 AM. Reason: YAFRQ
    They only call it 'class warfare' when we fight back.
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  9. #39
    Super Member JohnMarchant's Avatar
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    Thanks hrgiger, always after new tutorials. I really have to get back into splines. Not used them in a bit. Always had the issue of selecting in the right order.
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  10. #40
    Nice work Steve, keep them comming .
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  11. #41
    Axes grinder- Dongle #99
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    Spline patching now a walk in the park-- take another look if you wrote it off

    Well, FFS, somewhere along the line spline patching got a WHOLE lot easier!!!!

    Shouldn't they have trumpeted this from the rooftops??? In my memory it was difficult to even get a simple test patch successfully created, now I can't FORCE an arrangement of splines that doesn't work.

    I'm not complaining, but I sure am mystified.
    They only call it 'class warfare' when we fight back.
    Praise to Buddha! #resist
    Chard's Credo-"Documentation is PART of the Interface"
    Film the cops. Always FILM THE COPS. Use this app.

  12. #42
    Quote Originally Posted by jeric_synergy View Post
    Well, FFS, somewhere along the line spline patching got a WHOLE lot easier!!!!

    Shouldn't they have trumpeted this from the rooftops??? In my memory it was difficult to even get a simple test patch successfully created, now I can't FORCE an arrangement of splines that doesn't work.

    I'm not complaining, but I sure am mystified.
    Heheeh, that just means you didn't follow proper tutorials from start . SplineGod made several of those long ago, I've made some free spline patching video years ago etc. etc.. It's not really been that hard if you know/follow 3-4 simple rules .
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  13. #43
    Axes grinder- Dongle #99
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    I have Larry's tutorial, but it always seemed much harder than it does now, AND it was possible to construct a non-working patch.

    That is: if you properly followed the rules, it always worked, but it was generally a PITA. But now it seems the rules must be a bit looser, since I can't MAKE it fail.

    Good news for us!
    They only call it 'class warfare' when we fight back.
    Praise to Buddha! #resist
    Chard's Credo-"Documentation is PART of the Interface"
    Film the cops. Always FILM THE COPS. Use this app.

  14. #44
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    Quote Originally Posted by torturebori007 View Post
    Texturing and making materials (metal, gold, ground) things like that.


    Thank you
    I second that, using nodes.

  15. #45
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    Quote Originally Posted by medicalart View Post
    I second that, using nodes.
    Using nodes is what I meant as well...

    Thank you so much for listening and taking requests.

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