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Thread: Exporting/Importing from LW to Max

  1. #1

    Exporting/Importing from LW to Max

    Hey i was wondering how to export outta lightwave into 3d studio max.. when i save the file as a .3ds in lw it gives me an error that i have more then 3 vertacies or somthing or other.
    Help is appreciated
    Thanks

  2. #2
    3ds files cannot read quad polys, so you need to triple it first.

  3. #3
    You best bet is to NOT triple and to NOT export out of LW in .3DS file format,,,, instead, go to THIS SITE and get the LWO2MAX imort plugin. This way you can bring in a lwo file quads and all and use MAX's native triple, mesh smooth or whatever you may need

  4. #4
    Hello
    We usually use *.obj WaveFront format. It works pretty well with MAX (I am not sure, but I think you need a 3rd-party plugin for MAX).
    CU
    Elmar

  5. #5
    Banned Epita's Avatar
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    Now what did you go and get MAX for! I have allways used 5.5. lwo for exporting, try getting a Max exporter from flay so that LW can go straigt to max, probably work better too

    Epita

  6. #6
    Another solution would be to export as .dxf. I used this quite a bit before i got the lwo import plugin mentioned earlier in the thread.
    Dave_P
    {{{{{@}}}}}

  7. #7
    Newbie Member bakasaru's Avatar
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    Have you tried Polytrans?

    http://www.okino.com
    --saru mo ki kara ochiru

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