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Thread: 11.5's BenchmarkMarbles.lws - share your machine's render time here

  1. #196
    Newbie Member eureka's Avatar
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    Quote Originally Posted by OFF View Post
    Eureka, can you show monitor of CPU history while rendering?
    how do you do that??

  2. #197
    Newbie Member eureka's Avatar
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    Quote Originally Posted by OFF View Post
    Eureka, can you show monitor of CPU history while rendering?
    Here is a screen grab....Click image for larger version. 

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    Does it seem ok...or do you need more information??
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by eureka; 03-24-2013 at 10:44 PM.

  3. #198
    Super Member JonW's Avatar
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    Just tried my Mac mini 2 cores (sadly that's all!)

    % user 93 to 97%
    % system 3 to 7%
    % idle 0%


    Have you tried shutting down the computer & firing up Layout & nothing else to do a render?

    Having said that my figures above are with a few things open & the computer is basically running at full steam!



    Edit:
    Just shut everything down other than Layout.

    % user 95 to 98%
    % system 2 to 5%
    % idle 0%
    Last edited by JonW; 03-25-2013 at 01:19 AM.
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  4. #199
    I'm on a Mac but the 540% for an eight core processor seems kind of wonky to me, it aught to be in the 780-90% range as the percentile value is calculated at around 90-95% per core x the number of processor cores so an eight core aught to achieve around 780-90% and a twelve core around 2,350-95%. Some pre or post processing can be single thread with -100% values true, other things that might drag it down are memory segment limit being set too high or low for the amount of available ram (scene says it needs 10Mbs for processing and active monitor gives a more true value of 840.9Mb's if you don't have this much free memory LW will write to disk which will slow things down, but the major observation I'd make is you have an awful lot of app's stealing threads and memory away fro LightWave, running a separate box just for rendering is a way better solution than trying to do everything on the one rig. Don't have 11.5 on my twelve core atm only on my eight core but in 11.3 on a twelve core (2x2.93Ghz 6 Core Xeon with 48Gb of ram) renders the Benchmark Marbles scene in 51m 46s (3106.5seconds)

  5. #200
    Long-time waver
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    1h30m33s, LW11.5 64bit
    Core i7-3770K O/C 4.6GHz, Asus Maximus V Gene, 32GB RAM, 256GB OCZ-Vector Win8-64
    Click image for larger version. 

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  6. #201
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    ...comparing to my old machine

    4h56m0s, LW11.5 64-bit
    Core2 Quad Q6600 O/C 2.55GHz, ASRock G41M-VS3, 4GB RAM, OCZ-Vertex 128GB, Win 7-64bit
    Click image for larger version. 

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  7. #202
    Newbie Member eureka's Avatar
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    Quote Originally Posted by gerry_g View Post
    I'm on a Mac but the 540% for an eight core processor seems kind of wonky to me, it aught to be in the 780-90% range as the percentile value is calculated at around 90-95% per core x the number of processor cores so an eight core aught to achieve around 780-90% and a twelve core around 2,350-95%. Some pre or post processing can be single thread with -100% values true, other things that might drag it down are memory segment limit being set too high or low for the amount of available ram (scene says it needs 10Mbs for processing and active monitor gives a more true value of 840.9Mb's if you don't have this much free memory LW will write to disk which will slow things down, but the major observation I'd make is you have an awful lot of app's stealing threads and memory away fro LightWave, running a separate box just for rendering is a way better solution than trying to do everything on the one rig. Don't have 11.5 on my twelve core atm only on my eight core but in 11.3 on a twelve core (2x2.93Ghz 6 Core Xeon with 48Gb of ram) renders the Benchmark Marbles scene in 51m 46s (3106.5seconds)

    Hi there Gerry
    thanks for the feedback.

    Are you able to screen grab your setup...so i can make sure my machine is setup right??
    cheers

  8. #203
    Newbie Member eureka's Avatar
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    three littile pigs went to market....

    Well, i closed most of the programs that were running with lightwave such as this thing called Kiev wifi Blah blah blah for My samsung Mobile..
    This was ripping the life out of my CPU...but im happy to report i got the render time down to 2hrs...wow..we think amazing..lol
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  9. #204
    Quote Originally Posted by oxleyd View Post
    1h30m33s, LW11.5 64bit
    Core i7-3770K O/C 4.6GHz, Asus Maximus V Gene, 32GB RAM, 256GB OCZ-Vector Win8-64
    Click image for larger version. 

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    That's only seven minutes faster than my 3770k with mild OC to 4.2 GHz... assuming all else is equal, it doesn't look worth it for me to try pushing mine any further.

  10. #205
    Quote Originally Posted by CourtJester View Post
    That's only seven minutes faster than my 3770k with mild OC to 4.2 GHz... assuming all else is equal, it doesn't look worth it for me to try pushing mine any further.
    ONLY 7 minutes ? Hehe try to calculate that over 1000 frames, how much is then ?
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  11. #206
    Quote Originally Posted by Lewis View Post
    ONLY 7 minutes ? Hehe try to calculate that over 1000 frames, how much is then ?
    I wouldn't bid that project, not with my little render stack Good point though. It's a 7% speedup. Perhaps after my current gig...

  12. #207
    Quote Originally Posted by CourtJester View Post
    I wouldn't bid that project, not with my little render stack Good point though. It's a 7% speedup. Perhaps after my current gig...
    Doesn't have to be animation, it can be 1000 STILL renders over period of several months, you'd "save" almost 5 days of rendering (4,86 to be precise)
    RAM-Studio
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  13. #208
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    VPR also uses your CPU, so if you use it regularly a 7% speedup improves your productivity considerably. That would be noticeable just in a single day. Bullet calculations, deformers... you name it. If your machine can handle the overclocking, I wouldn't hesitate.
    Salut!,
    Allabulle.

  14. #209
    Still...Absolute Amateur scallahan1's Avatar
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    Oy,

    3h21m50s, LW11.5 64-bit
    Clevo X8100 Laptop, Core i7-940XM, 8GB Ram, 2 GTX285M (SLI), Win8-64bit

    Certainly not the best, but not terrible for a laptop. I'm drooling over all those low times in this post.

    Click image for larger version. 

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    Steve-o

  15. #210
    On my seasoned machine I got 2 hrs 52 minutes and 19 seconds.

    i7 920 running at 2.67 GHz (quad core with HT)
    CoolerMaster V8 air cooler
    6 GB of DDR3 RAM
    Asus P6T Deluxe Mobo
    LW 11.5
    Windows Vista Pro 64 bit

    Looking forward to getting my new machine in the next few months.


    Click image for larger version. 

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    Last edited by hrgiger; 04-14-2013 at 04:49 PM.

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