Here are two things I'd like to see in future versions of Mac LightWave3D.

1/ LWSN that can be run from the command line. This can't be too dificult since it apparently runs some weird command line emulator when you run LWSN, now. Lots of easy access to rendering options and parity with our PC LWers.

2/ AppleScript support. Scripability would take no time to implement, and development for plugins (and other utilities) would increase tenfold.