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Thread: Custom input to procedural textures

  1. #1
    Super Member Boris Goreta's Avatar
    Join Date
    Aug 2003
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    Zagreb, Croatia
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    1,347

    Custom input to procedural textures

    Hi, is it possible to give custom input coordinates to procedural textures ?

    As I understand it procedural texture nodes use current spot coordinates as input and then give some value back.

    I'd like to give it some other input which is not related to the coordinates of the current spot.

    How do I do that ?

  2. #2
    Member
    Join Date
    May 2006
    Location
    France
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    3,908
    Replace Spot node from DPFilter?

    Denis.

  3. #3
    Super Member Boris Goreta's Avatar
    Join Date
    Aug 2003
    Location
    Zagreb, Croatia
    Posts
    1,347
    Thanks, that did the trick !

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