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Thread: 3D Mandelbulb Awesomeness

  1. #1
    Super Member Nangleator's Avatar
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    3D Mandelbulb Awesomeness

    Drool.

    Too many polys for my machine, though.

  2. #2
    Amazing!

  3. #3
    Newbie Member
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    chaos theory

    Awesome stuff.

    The mathematical DNA of the Universe.

    Love it.


  4. #4
    looks like a zbrush sculpt with radial symetry turned on...
    stee+cat
    real name: steve gilbert
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    Q - How many polys?
    A - All of them!

  5. #5
    Registered User borkus's Avatar
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    looks like a zbrush sculpt with radial symetry turned on...
    Pretty much what I was thinking... Yeah, I can do the same with cheats, but as long as the render looks good, who cares?

  6. #6
    yeah, but can you zoom in indefinetely (they tried up to 10,000,000x) and still keep the details?

  7. #7
    Uber Noob IgnusFast's Avatar
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    Art, is that robot from one of the old Lucasfilms games? Looks like the bot from Koronis Rift, but the wrong color...

  8. #8
    NewTek Developer jameswillmott's Avatar
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    Quote Originally Posted by art View Post
    yeah, but can you zoom in indefinetely (they tried up to 10,000,000x) and still keep the details?
    Should be able to, the 2d mandelbrot has infinite detail.
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  9. #9
    JamesWillmot,
    I know, but can the fake one done in zbrush do this?

    IgnusFast,
    Close, I remember that game. The robot actually comes from an old Atari demo:
    http://www.youtube.com/watch?v=e-ZbgXolZQs
    My black and yellow are tribute to the CORE announcement
    Last edited by art; 11-19-2009 at 10:43 AM. Reason: colors

  10. #10

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  12. #12
    Wudai Ninja Waver aurora's Avatar
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    I have to do a project for an adv complex geometry class this next semester. Was going to do Riemann extensions to Schwartz Child geometry related to black hole accretion dynamics at the event horizon. However I think I just found a much funner project!

    There's some extremely cool stuff done with this new class.
    http://www.skytopia.com/project/fractal/mandelbulb.html
    http://www.bugman123.com/Hypercomplex/index.html

    Now if I just find a practical reason to validate going this route for my project. I'll probably just have to go the route that its useful to the CG/VFX community somehow.
    Tim - aurora - Dunn
    WorkStation: AMD64 2x2.8 Ghz / 8gb RAM / Win7-64bit / NVidia GTX 560 Ti

    Laptop: Intel i7 8x2Ghz / 16 Gb Ram / WIn7-64bit / GeForce 540M (8.17.12.6780)

  13. #13
    Uber Noob IgnusFast's Avatar
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    Quote Originally Posted by art View Post
    JamesWillmot,
    I know, but can the fake one done in zbrush do this?

    IgnusFast,
    Close, I remember that game. The robot actually comes from an old Atari demo:
    http://www.youtube.com/watch?v=e-ZbgXolZQs
    My black and yellow are tribute to the CORE announcement
    Damn, so close! I LOVED my Atari 800xl - even more than the C=64 for some reason. The versions of Koronis Rift and Rescue On Fractalus were just amazing on the Atari...

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