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Thread: Ok guys my latest on Vue 8

  1. #76
    eye kan kode gud jrandom's Avatar
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    I've just discovered that Lightwave's adaptive anti-aliasing works on Vue terrains when using xStream. This is Really Cool, especially considering that when you render in Vue directly you have to crank the AA settings ridiculously high (greatly slowing down renders) to get rid of pixelation.

  2. #77
    Professional enemy shill clagman's Avatar
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    Yes it does. AA is super slow rendering Vue stuff anyway especially ecosystems. It does help though.
    Seeing the glass as half empty is being an optimist when the glass is full of urine

  3. #78
    eye kan kode gud jrandom's Avatar
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    Quote Originally Posted by clagman View Post
    Nodal shading works. The best thing about using Vue when it comes to LW surface shading is that LW treats Vue scenes as an HDR image so even though you are using traditional lights to illuminate your scene, you just shut off the specularity channel and get MUCH better look to everything.
    I'm using Vue xStream and have noticed that the atmosphere doesn't appear to apply any light to lightwave objects when rendered in lightwave? (eg. I'm only getting direct light on lightwave objects) Is it supposed to? Kinda defeats the point if a Vue atmosphere doesn't add any light into a radiosity-rendered scene in Lightwave...

  4. #79
    Professional enemy shill clagman's Avatar
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    Unfortunately if you want LW to do this then you must enable volumetric radiosity ugghh. There are very good workarounds for this though (because volumetrc
    rad is very expensive and noisy). My personal fav is to use skylight to generate radiosity then render the sky in vue after transfering camera motion OR, render sky in LW with black background in compositing (or it will add to the skylight color and make it super bright).

    Hopefully one of those will work for ya.
    Seeing the glass as half empty is being an optimist when the glass is full of urine

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