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Thread: Tree Burst

  1. #1
    Profesor Pixel Poo Mr Rid's Avatar
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    Tree Burst



    animation-
    http://www.youtube.com/watch?v=AGZbMJcKLYs

    Tree modeled in Maya by Patrick Jänicke. http://www.designsfiction.com/

    I did lighting, FX, animation, texturing, and made leaves in FFX Strand Modeler.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by Mr Rid; 11-13-2009 at 03:34 AM.
    "O K, so what's the speed of dark?"

    Demo reel 2017
    https://www.youtube.com/watch?v=yOOixvRhcs4

  2. #2
    Just a big WOW for this one! Earth cracking, tree movement/deformation and particle system are both top notch! (And plus, of course, render and lightning are great)

    Was Maya use only for modeling or did you use it for that nice particle system too?

  3. #3
    Profesor Pixel Poo Mr Rid's Avatar
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    All Lightwave for dynamics, particles and sprites (43 emitters). The tree animation is keyframed.
    Last edited by Mr Rid; 11-13-2009 at 05:29 AM.
    "O K, so what's the speed of dark?"

    Demo reel 2017
    https://www.youtube.com/watch?v=yOOixvRhcs4

  4. #4

  5. #5
    gorgeous mr.rid!

    mlon
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  6. #6
    World's Tallest Dwarf safetyman's Avatar
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    Simply outstanding. Great job, man.

  7. #7
    Banned OnlineRender's Avatar
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    nicccccccccccccccccccccccccccccccccccccccccccccccc cccccccccccccccce

  8. #8
    Stuff
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    cool
    Andrewstopheles

  9. #9
    Wow, looks like a lot of work, the result is fantastic!
    Mike

  10. #10
    Registered User karlieman's Avatar
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    The second video with the dirt not the dust, are those particles with hypervoxles?
    Hi person reading my signature by the time your done reading this you will have realized this is a very stupid signature.

  11. #11
    Super Member arsad's Avatar
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    Very nice effect! Great work as usual...
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  12. #12
    Man of many cells. shrox's Avatar
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    I'm convinced.
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  13. #13
    Profesor Pixel Poo Mr Rid's Avatar
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    Quote Originally Posted by karlieman View Post
    The second video with the dirt not the dust, are those particles with hypervoxles?
    Sprites... with a patented fake volume processing. One of these days I would like to do a tutorial.

    Click image for larger version. 

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    BTW, the tree and ground were all rendered in a single pass. This is an example of how I avoid making a bunch of unnecessary layers. When the lighting is done right you shouldnt have to break out a bunch of channel passes. Lighting should be kept simple. Here, there is only an area light at frame right, and a spot light at frame left. No GI. The leaves are just 4-poly, clip-mapped cards with normal displacement.
    Last edited by Mr Rid; 11-14-2009 at 07:56 PM.
    "O K, so what's the speed of dark?"

    Demo reel 2017
    https://www.youtube.com/watch?v=yOOixvRhcs4

  14. #14
    Not to scale BlueApple's Avatar
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    Very nice work, Mr. Rid. A tutorial on your fake volume processing technique is very welcome. I am assuming it's not really patented, right?
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  15. #15
    Registered User karlieman's Avatar
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    Sorry I was not clear, I meant the video with the clumps of dirt not the dust are those particles or are they dynamics?
    Hi person reading my signature by the time your done reading this you will have realized this is a very stupid signature.

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