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Thread: Point Cache work with particles?

  1. #1

    Point Cache work with particles?

    Does anyone know a way to get particles to work with the verts on a point cache mesh? The particles don't seem to work or do anything if I choose the model that has the point cache added to it.

    Also is it possible to make particles work with a vertex map? I don't see any Vmap drop down in the particle tab? Verts/Posys/etc, but no Vmap?

    Thanks for any help.

  2. #2
    Super Member SplineGod's Avatar
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    Hit tge calculate button for emitting particles from deforming objects.
    Try using Dponts node texture procedural.

  3. #3
    Thanks SlineGod, I will give that a go. For the Dpoint, that will work with particles?

    Thanks

  4. #4
    Super Member SplineGod's Avatar
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    That node gives parts of LW access to nodal that normally wouldnt have it.
    You can also effect where particles are born using texture maps.

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