Results 1 to 6 of 6

Thread: MDD and object clones.

  1. #1
    Registered User Andyjaggy's Avatar
    Join Date
    Sep 2003
    Location
    Utah
    Posts
    4,327

    MDD and object clones.

    So if I have created an MDD file of an object deformation, and I apply it to an object using the MD Plug, can I not then move the object?

    I was hoping that I could create 2-3 variations of this deformation, and then that I could apply this to several hundred clones of the object and reposition them throughout the scene, with independent rotations and position.............. it seem you can't do this. The MDD deformation will only play in the same cordinates of where it was created........

    I hope that makes sense.

    Is there a way to do what I am saying, or am I just dumb and don't know what I am doing here.

  2. #2
    um, no idea, but what if you parent the objects to a null, does it make a difference?
    LW vidz   DPont donate   LightWiki   RHiggit   IKBooster   My vidz

  3. #3
    LW vidz   DPont donate   LightWiki   RHiggit   IKBooster   My vidz

  4. #4
    Registered User Andyjaggy's Avatar
    Join Date
    Sep 2003
    Location
    Utah
    Posts
    4,327
    Quote Originally Posted by erikals View Post
    um, no idea, but what if you parent the objects to a null, does it make a difference?
    No I tried that, it still doesn't work.

  5. #5
    Member
    Join Date
    May 2006
    Location
    France
    Posts
    3,966
    "Key Move" On?

    Denis.

  6. #6
    Registered User Andyjaggy's Avatar
    Join Date
    Sep 2003
    Location
    Utah
    Posts
    4,327
    That did it. I figured it had to be something ridiculously simple. I thought I tried clicking that but must not have.

    Thanks Denis.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •