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  1. #1

    Siggraph 2009 contest _ now

    Hey Newtek .. Its January 2009

    Now would be a GREAT time to announce a SIGGRAPH KICKASS CONTEST

    with some some prizes that would make some CGTALK viewers quake in their boots. A awesome QUAD or OCTA high-*** Ghz machine with a Free Toaster Video suite , Zbrush or latest version of 3D Coat or Both!, Video CoPilot ProSCore and Visual soundfx.... BLu-Ray Burner or something like that.

    Remember to break the previous rules and allow some 3rd party help/plugins and apps like Zbrush/3DCoat and After Effects/Fusion

    Its January 2009 and not June 2009..give people time to work on something and oh yeah..maybe collaborations

  2. #2
    Almost newbie Cageman's Avatar
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    This is actually a good idea!

    I really couldn't care less about what prizes there may be, as long as the contest is something NT will officially announce and support. Having it started now will allow alot more people to join in, maybe even full-time proffessionals will have time to do something.
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  3. #3
    Javis Jones: Night Crew geothefaust's Avatar
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    Early start... Always a good idea. Hope for the best.

  4. #4
    Parttime Member mikala's Avatar
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    Fine ideas!

  5. #5
    Working Monkey StereoMike's Avatar
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    Yes, that would be a great idea. Early bird.

    mike
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  6. #6
    Valiant NewTeKnight Matt's Avatar
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    Top work that man for remembering that last year we didn't have enough time!

    Well done! I'll be up for this one too!
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  7. #7
    +1.

    However, I think the extra time can mean a different type of competition, more representative of LW.

    The fundamental difference could be as simple as an additional prize for each category LW targets- as shown on the LW homepage. (See below.)

    The animation aspect is important, but not for all areas (print for example), stills could still feature in some way, even a guarantee of publishing them (such as the 9.5 broschure comp.) and of course display at Sigg09.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by archijam; 01-07-2009 at 03:05 AM.
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  8. #8
    How Old? Really? Aww Heck colkai's Avatar
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    Good call, the more time, the better the quality and the better LW looks.
    Too old to die young.

  9. #9
    Valiant NewTeKnight Matt's Avatar
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    Arrow Let's frickin' do this thing! :)

    Good idea Archjam!

    Having different categories allows users in those fields to really show off LightWave.

    Also, this would be a good time to re-ignite the community video, which stalled because no one could agree what format it should be!

    - - -

    We really need to make this happen, both the competition and the community video, so that come SIGGRAPH there is a WEALTH of cool content to really show off the power of LightWave.

    Chuck, Jay is you're reading this, could really do with some NT input to get this moving!

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  10. #10
    2D is so Flat! oobievision's Avatar
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    I agree with more time, I can work the bugs out. :agree:
    Oobievision

  11. #11
    VFX CG Supervisor Mike_RB's Avatar
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    Quote Originally Posted by Matt View Post
    Also, this would be a good time to re-ignite the community video, which stalled because no one could agree what format it should be!
    1280x720 @ 24fps. What other possible format would be in the running?
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  12. #12
    Valiant NewTeKnight Matt's Avatar
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    Quote Originally Posted by Mike_RB View Post
    1280x720 @ 24fps. What other possible format would be in the running?
    Oh there was every format ever standardised up for grabs!
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  13. #13
    Senior Constrictor Netvudu's Avatar
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    Quote Originally Posted by Mike_RB View Post
    1280x720 @ 24fps. What other possible format would be in the running?
    Dunno Mike. That´s what I used at home, but now that I work at the studio everything at 1920x1080, I´m starting to lean in that direction...a tad too big for the Internet though...

    ...we could also render at 1280x720 and inflate the darn thing like the Galactica guys (and so many others) xD
    3d animation? Hah! Did you take a look through your window?there´s plenty of it...and pre-rendered!!

  14. #14
    VFX CG Supervisor Mike_RB's Avatar
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    Quote Originally Posted by Netvudu View Post
    Dunno Mike. That´s what I used at home, but now that I work at the studio everything at 1920x1080, I´m starting to lean in that direction...a tad too big for the Internet though...

    ...we could also render at 1280x720 and inflate the darn thing like the Galactica guys (and so many others) xD
    Exactly. [email protected] is perfect. You can uprez to 1080 and even show it on film and its looks fine. For jobs at 1080 we usually render at 85% of that anyway as the footage we're working to is a little soft anyway.
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  15. #15
    I'm a Registered User monovich's Avatar
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    Quote Originally Posted by Mike_RB View Post
    1280x720 @ 24fps. What other possible format would be in the running?
    quoted for truth!

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