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Thread: Siggraph 2009 contest _ now

  1. #31
    I'm a Registered User monovich's Avatar
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    Quote Originally Posted by Mike_RB View Post
    1280x720 @ 24fps. What other possible format would be in the running?
    quoted for truth!

  2. #32
    VFX CG Supervisor Mike_RB's Avatar
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    Quote Originally Posted by Matt View Post
    720 I think would be better, many don't have render farms to render long animations at 1280!

    ?

    You mean 480 instead of 720?
    Options are:
    a. 720x480
    b. 853x480 (d1 wide)
    c. 1280x720
    d. 1920x1080

    I choose c.
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  3. #33
    bmadigital.com Wickster's Avatar
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    I'd go for 1280X720 as well. My LW defaults to that already.

    It's better to scale 'down' the 720P to 480P if needed. than to scale 'up' from 480P to 720P. 1920X1080 is kindoff an HD specialty to me. If NT wants to one of our videos rendered in 1080P format. They should help out with the render to speed things up.

    Framerate should be left to the user I think. 60, 30 and 24 are all good as long as it's supported here online or running off a computer. Or NT could tell us that part depending on what they use to present it for SIGGRAPH and what framerate their supports.

    Still images should be as big as posibble I guess.
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  4. #34
    Pixel and Poly Pusher JeffrySG's Avatar
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    I think 'C' would be a great format.

  5. #35
    VFX CG Supervisor Mike_RB's Avatar
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    Nah, do it at 24 and it looks filmic and we all have shorter rendertimes.
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  6. #36
    Globally Illuminated The Dommo's Avatar
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    a new contest. Nice idea Julez. I'd be scared off this time tho!!
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  7. #37
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    Quote Originally Posted by Ivan D. Young View Post
    seriously I like the sentiment, but at least get NAB first before Siggraph, unless of course; Newtek is not going to NAB?
    Oh, they will be at NAB. They just won't have LW at the forefront. I'd bet cash money that NAB is going to be all about the TRICASTER.

  8. #38
    Registered User Andyjaggy's Avatar
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    I always render 1280X720. So +1 for that. If you announce the contest now I might even have time to do an entry. Come on NT.

  9. #39
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    There have been suggestions here of a community video and a contest as separate options.

    Do you think a team-based contest would achieve the best of both worlds?

    Small teams of 1-4 (or 5) wavers could come up with something really complete in 8 months.

    It takes time and drains a lot of resources to make a huge community agree on a specific resolution, theme, narrative, style, etc. However, teams of like-minded, similarly-equipped people could hit the floor running.

    Having, for example, a modeler, lighter/rigger, a concept artist/texturer, and an animator could allow those who are more specialists than generalists to participate with something that causes a great overall impact (as opposed to simply showing their prowess in their specific field with a video that is weak in the other areas).

    I suggest teams of 1-4 because, realistically, giving away more than 4 prizes would delay the "officialization" of the contest. If they have to look for co-sponsors and such, it could take weeks.

    I don't think many would mind if only the winning team got actual prizes and the rest of us competed for the runner up prize of being selected for the 2009 NT reel and being broadcast at a major booth in Siggraph. Those who are good enough to really compete for any prize at all will probably feel confident competing for #1.

    Also, people of all skill levels could participate. In a single community project, the contributions of the weaker members would have to be either removed or allowed to dilute the contributions of the stronger members. If we make separate entries, our videos would not take anything away from the videos of the stronger participants.

    To be able to reach closer to what a community project could achieve, it could be allowed for teams to recruit pro-bono members that relinquish their right to a prize in order to contribute to a project that looks really promising.

    It may be enticing for professionals to see what Lightwave can achieve on a tight deadline but to attract hobbyists and newbies... well, at least what got me thinking that I had to get LW no matter what was being blown away by Babylon 5 back then. With 8-month team entries, there could be a few videos with a fair amount of blowawayvity, even by modern standards, ne?

    ...or something else altogether, sorry... >_<;;

  10. #40
    Registered User adamredwoods's Avatar
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    I'd be willing to volunteer into a team.
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  11. #41
    Almost newbie Cageman's Avatar
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    Hmm... team-based could be nice! I really don't know how much time I may be able to put into a project if I would do everything myself... it is a much higher chance to be able to do something truly great if I can concentrate on doing what I know I can do very well.

    I'm all for teams!
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  12. #42
    Senior Constrictor Netvudu's Avatar
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    Only problem with that is if I canīt get done something in time because of everyday production job, I will only fail myself, but working into a team would be stressing as I know more people are dependant on my work...I mean, thatīs what I have to do at work. I thought personal projects would relieve me from that kind of pressure!!

    That being said, there is much people around here I would love to work with...
    3d animation? Hah! Did you take a look through your window?thereīs plenty of it...and pre-rendered!!

  13. #43
    Registered User Andyjaggy's Avatar
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    Yeah I don't know about a group competition, I mean for those who want to do that it's fine, but I would be too afraid of letting down others in the group. Full-time paid work takes precedence, and sometimes you never know how busy you are going to be.

  14. #44
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    That's why I think the teams should be of 1-4 members. So that those who want to work in a team of 1 member can do so.
    I personally would probably go for the 1-member team since my free time does not depend on anyone's planning but on how many computers happen to fail that week.

  15. #45
    Registered User Andyjaggy's Avatar
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    As long as I can use Vue in addition to LW, and I have more then a month or two notice I am in.

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