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Thread: Frozen

  1. #31
    Registered User Eugeny's Avatar
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    LOL almost like i wanted

  2. #32
    Registered User Eugeny's Avatar
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    More icicles ...
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  3. #33
    I'm not a squirrel! Mitja's Avatar
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    Brrrrrrrrrrrrrrrrrrrrrrrrrrr .... !!!

  4. #34
    Registered User Eugeny's Avatar
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    I trying to add more details (more icicles) but looks like them too small to be seen from distance , even from closer look they are nearly existent (apart from the big ones on the corners).
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  5. #35
    Registered User Eugeny's Avatar
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    Ok, remodeled the icicles (now they bigger and can be sen). Also the few tests with moving light (it's trowed flare according to scene idea). Need to get rid on lance flare.
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  6. #36
    Please give us another lighting situation. Sun and blue skies please just to see how the textures will react.

  7. #37
    Registered User Eugeny's Avatar
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    Actually, if u will read my first post, u will see that i I'm trying to recreate some particular photo. But i will make some test with day light, no problem

    B.t.w. thanx for your signature link
    Last edited by Eugeny; 07-10-2008 at 09:33 AM.

  8. #38
    Registered User Eugeny's Avatar
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    Quote Originally Posted by Thomas M. View Post
    Please give us another lighting situation. Sun and blue skies please just to see how the textures will react.
    Just a quick sky with distant light and FG ... The black boat body is still untextured.
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  9. #39
    Registered User Eugeny's Avatar
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    Started yo build a main character , him wearing classic parka (i use one of my old models for the proportions - it's will not be included in final animation).
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  10. #40
    Registered User Eugeny's Avatar
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    Little update, really don't have time for this (running two projects at the same time plus this one as the third )
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  11. #41
    Registered User Eugeny's Avatar
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    Update
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  12. #42
    Super Member richdj's Avatar
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    Very nice updates, If I can say one thing, the elbow area looks like it could use more polys.. Although, the Parka could give the impression that there isn't such a bend..

    Rich

  13. #43
    Registered User Eugeny's Avatar
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    Thanx Rich, the sleeves are still unattached, one of them (the left one) will have pocket with zipper, so the topology and amount of polygons will change.

  14. #44
    Super Member richdj's Avatar
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    Yeah, Having seen the updates, I thought I was jumping the gun...

    Rich

  15. #45
    Very nice, 4u4a :-)

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