Page 2 of 7 FirstFirst 1234 ... LastLast
Results 16 to 30 of 96

Thread: Frozen

  1. #16
    Registered User Eugeny's Avatar
    Join Date
    Feb 2003
    Location
    Tel-Aviv
    Posts
    248
    A first atmosphere render with some materials applied (sigma2 for the snow and ice, and Dielectric for water). It's exposed version (more dark to get more contrast).
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Render_01.jpg 
Views:	861 
Size:	53.1 KB 
ID:	60034  

  2. #17
    Registered User Tippsy's Avatar
    Join Date
    Jan 2008
    Location
    Walla Walla
    Posts
    209
    Looking amazing! I love the feel! How did you do the snow cause that is looking real nice.

  3. #18
    Super Member JohnMarchant's Avatar
    Join Date
    Mar 2003
    Location
    Murcia, Spain
    Posts
    3,005
    I can feel a little tutorial coming on, Please ??

    Regards, John
    Dell XPS 15
    15.6-inch (3840 x 2160) 4K 282ppi IPS LCD
    Intel i7 7700HQ 2.8GHz
    Windows 10 64Bit
    NVidia GeForce GTX 1050 Ti
    1TB SDD
    32Gb Ram

    LightWave 2019.03

    Very nice Laptop

  4. #19
    Registered User Eugeny's Avatar
    Join Date
    Feb 2003
    Location
    Tel-Aviv
    Posts
    248
    There is nothing special about the snow, just Sigma2 (see screen grab with parameters), for snowed surfaces I'm used the same Sigma2 but with 25 mm Distance and some turbulence bump controlled by slope gradient (for vertical surfaces there the snow mast be more rough). Here is the more close look and screen grab. Ah, all things are build for scale (the whole building/ship is around 5.5 meter in hight). Also all models are CC and i use some displacement (nodal) similar to screen grab of snowed surface, it's make more puffy snow on top of surfaces.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Snow_Settings.jpg 
Views:	549 
Size:	49.4 KB 
ID:	60092   Click image for larger version. 

Name:	Snowed_Surface.jpg 
Views:	623 
Size:	189.1 KB 
ID:	60093   Click image for larger version. 

Name:	Render_02.jpg 
Views:	803 
Size:	61.3 KB 
ID:	60094  

  5. #20
    LW, Maya, Nuke, & AE evolross's Avatar
    Join Date
    Mar 2007
    Location
    Los Angeles, CA
    Posts
    951
    That's rad.

  6. #21
    Registered User Eugeny's Avatar
    Join Date
    Feb 2003
    Location
    Tel-Aviv
    Posts
    248
    Quote Originally Posted by evolross View Post
    That's rad.
    No, actually it's ra, even r ...

  7. #22
    Registered User Eugeny's Avatar
    Join Date
    Feb 2003
    Location
    Tel-Aviv
    Posts
    248
    Finlay got time to do something with this project. Added some icicles on the antennas and roofs.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Building_09.jpg 
Views:	381 
Size:	69.0 KB 
ID:	60507   Click image for larger version. 

Name:	Building_10.jpg 
Views:	374 
Size:	219.5 KB 
ID:	60508  

  8. #23
    Registered User Eugeny's Avatar
    Join Date
    Feb 2003
    Location
    Tel-Aviv
    Posts
    248
    And overall look
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Render_03.jpg 
Views:	566 
Size:	167.4 KB 
ID:	60511  

  9. #24
    Valiant NewTeKnight Matt's Avatar
    Join Date
    Feb 2003
    Location
    San Antonio, Texas, USA
    Posts
    13,055
    Quote Originally Posted by Nangleator View Post
    Feels like John Carpenter's The Thing. McCready's shack.
    That was on TV last night, despite owning it, I watched it again, such a great film, holds its own even today.
    UI / UX Designer @ NewTek
    __________________________________________________
    www.pixsim.co.uk : LightWave Video Tutorials & Tools


  10. #25
    Valiant NewTeKnight Matt's Avatar
    Join Date
    Feb 2003
    Location
    San Antonio, Texas, USA
    Posts
    13,055
    Oh, and awesome execution, thought you were still posting the ref photo until I realised it was the rendered version!

    Excellent work!
    UI / UX Designer @ NewTek
    __________________________________________________
    www.pixsim.co.uk : LightWave Video Tutorials & Tools


  11. #26
    Registered User Eugeny's Avatar
    Join Date
    Feb 2003
    Location
    Tel-Aviv
    Posts
    248
    Quote Originally Posted by Matt View Post
    Oh, and awesome execution, thought you were still posting the ref photo until I realised it was the rendered version!
    Wow, thanx

  12. #27
    Super Member Nangleator's Avatar
    Join Date
    Sep 2007
    Location
    Massachusetts
    Posts
    2,123
    Yeah, feels really icy now!

  13. #28
    \\ is sparkling // Iain's Avatar
    Join Date
    Jun 2006
    Location
    Edinburgh
    Posts
    4,441
    That looks great Eugeny.
    I feel like I should be able to glimpse something in the distance.
    portfolio

    The Liver is evil and must be punished!

  14. #29
    Registered User Eugeny's Avatar
    Join Date
    Feb 2003
    Location
    Tel-Aviv
    Posts
    248
    Quote Originally Posted by Iain View Post
    That looks great Eugeny.
    I feel like I should be able to glimpse something in the distance.
    U feel right - will be some "thing" in one of the windows

  15. #30
    Valiant NewTeKnight Matt's Avatar
    Join Date
    Feb 2003
    Location
    San Antonio, Texas, USA
    Posts
    13,055
    Quote Originally Posted by Eugeny View Post
    U feel right - will be some "thing" in one of the windows
    I can see it now!
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Render_03.jpg 
Views:	493 
Size:	182.7 KB 
ID:	60526  
    UI / UX Designer @ NewTek
    __________________________________________________
    www.pixsim.co.uk : LightWave Video Tutorials & Tools


Page 2 of 7 FirstFirst 1234 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •