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    Hours of Free LightWave Training (24 Hours+)

    ***Interactive List****
    ftp://ftp.newtek.com/multimedia/movi...eTraining.html

    Newest Videos:
    Please note: New videos will be listed here and once added to the list below by our good buddy Chuck, will be removed. Check here for the latest videos and then find them by category below.

    Introduction to Load Items From Scene:
    Click Here to view

    Introduction to the Dope Sheet:
    Click Here to view

    Introduction to the Sewing Tool:
    Click Here to view

    Introduction to FX HardLink:
    Click Here to view

    UV unwrapping with Dynamics:
    Click Here to view

    Using Light Incidence as an input parameter for a gradient:
    Click Here to view

    Modeling and animating a basketball net:
    Click Here to view

    Introduction to the Surfaces Tab in the Scene Editor:
    Click Here to view

    Introduction to the Items Tab in the Scene Editor:
    Click Here to view

    Introduction to Motion Blur:
    Click Here to view

    Introduction to the Limited Region and Mask options:
    Click Here to view

    How to create custom shadows or have surfaces not cast shadows at all:
    Click Here to view

    Introduction to the Standard Material Node:
    Click Here to view

    Introduction to the BRDF shader:
    Click Here to view

    Introduction to the Surface Mixer shader:
    Click Here to view

    Introduction to the Weave shader:
    Click Here to view

    Introduction to the Occlusion shaders in the Node Editor:
    Click Here to view

    Introduction to FX MetaLink Morph:
    Click Here to view

    Introduction to Dynamics Effect and Record Motion:
    Click Here to view

    Creating shell casings ejecting from a gun:
    Click Here to view

    Introduction to Bone Dynamics:
    Click Here to view

    Introduction to Cookies and Gobos:
    Click Here to view

    Introduction to Volumetric Lighting:
    Click Here to view


    Introduction to the Text tool:
    Click Here to view

    Maintaining proportions when creating a UV map:
    Click Here to view

    Introduction to Bone Split, Bone Connect, Bone Fuse and UnParent Bone:
    Click Here to view


    Introduction to Sticky and Sticky Surface:
    Click Here to view


    Creating a Slug using Hypervoxels:
    Click Here to view

    Introduction to Make UVs:
    Click Here to view

    Creating a UV map for a Head:
    Click Here to view

    Customizing Modeler's Workspace Viewports:
    Click Here to view





    ***Interactive List****
    ftp://ftp.newtek.com/multimedia/movi...eTraining.html
    Last edited by WilliamVaughan; 02-03-2008 at 12:03 PM.

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