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Thread: Node request.

  1. #1
    Lightwave junkie stevecullum's Avatar
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    Node request.

    How hard would it be to code up a 'result' node?

    I've been using C4D recently and you can attach a similar thing to its expression editor to see whats going on. Its very useful and I could see something like that becoming indespensible when trying to design new shaders etc..
    i7 X3930/32GB/Quadro 4000

  2. #2
    Valiant NewTeKnight Matt's Avatar
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    Arrow

    Also, being able to turn off individual nodes but keep their links would be useful too.

    And being able to edit links below 100% view mode.

    You should check out the node editor part of Sandbox2 (Crysis level editor) even though it's not for CG (for controlling AI flow) it has some nice features!

    I love the ability to edit the curves by clicking on the centre handle.
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  3. #3
    Ach, Mein thirsten! Anti-Distinctly's Avatar
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    Reminds me of the Massive engine interface that I saw in LOTR fx featurettes.
    "Oww! Owwwwwww! They're defending themselves somehow" - Homer J. Simpson

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  4. #4
    Lightwave junkie stevecullum's Avatar
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    Perhaps we might see an AI node in the future. One where objects instinctively know how they should be moving based on mass, description and shape. For example a character that 'knows' how it should walk based on the size and mass of its muscles.

    I think sometime in future, we shall see more autonomy in animation and we will become more directors than animators, but for now I guess we will still need to wear both hats.

    (I could have really done with a results node the other day tho, trying to debug a trigonometric issue - maybe its time to learn some scripting!)
    i7 X3930/32GB/Quadro 4000

  5. #5
    LightJustice Panikos's Avatar
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    AI doesnt work without some kind of human aid.
    Sorry to disappoint you.

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