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Thread: nightmare called zbrush

  1. #1

    nightmare called zbrush

    ok for past few days i fight with this monster... it is far from intuitive and now when i fight back with it i fight with lightwave ofcourse.... i would like to know where to hell is LIGHTWAVE ZBRUSH NODE PRESET since it does not exsist in any of folders on my lw 9.x setup

    so ANNOYN..
    new web page up www.null.hr

  2. #2
    ShortsightedSithAssassin
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    Wouldn't be great if NewTek wrote one special ZBrush node that did the entire job in one go? It could include controls to flip/rotate your image map if its inverted, adjust the contrast to increase/reduce detail levels, and then simply add a value for how much displacement you wanted for fine tweaking.

    Ah, I guess I can dream...

  3. #3
    Quote Originally Posted by Darth Mole
    Wouldn't be great if NewTek wrote one special ZBrush node that did the entire job in one go? It could include controls to flip/rotate your image map if its inverted, adjust the contrast to increase/reduce detail levels, and then simply add a value for how much displacement you wanted for fine tweaking.

    Ah, I guess I can dream...
    Very true, the trick I guess it to do it once, then save the the setup for later use. You'd then have to replace the images, but that shouldn't be a big deal...
    But I agree, it'd be better just to have one node do it all.
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  4. #4
    thanks sice i dont have it in my content i dont know why.
    new web page up www.null.hr

  5. #5
    here is my attempt in zb3


    hmm how can i get this top part to be more corect like zb3 look?
    Last edited by mav3rick; 02-20-2009 at 05:03 PM.
    new web page up www.null.hr

  6. #6
    this other test is more closer to zb3
    Last edited by mav3rick; 02-20-2009 at 05:20 PM.
    new web page up www.null.hr

  7. #7
    i did 2048x2048 map ?
    do i need make it even more bigger to get more details ? subd is set to 40 ...... i dont think it is prob in subd since 40 and 25 seems more less the same......
    new web page up www.null.hr

  8. #8
    i hope too
    thanks for tip neverko
    at least we get something
    new web page up www.null.hr

  9. #9
    Robert Ireland bobakabob's Avatar
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    Hmmm... You'd think ZBrush could simplify the process e.g "Export Lightwave Normal / Displacement / Map"...
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  10. #10
    Quote Originally Posted by neverko
    ...In XSI, for example, you select the .obj exported from Zbrush and the displacement map, all in one two-tabbed file requester, then hit open - The object will be auto-setup with Zbrush displacements and all you need is to tweak settings. How neat is that?...
    Sounds very neat actually
    How 'bout it NT?
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