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Thread: nice toon car rigging!

  1. #1
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    nice toon car rigging!

    Hi


    this a very nice video I would like to show you, it's a fully rigged toon car in C4D.

    http://www.youtube.com/watch?v=ulx2k9ovq8U

    I would like to see some examples like that in LW and share some tips/tricks


    regards
    ali

  2. #2
    Dreamer Ztreem's Avatar
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    One problem with doing this in LW is that Cinema calculates the dynamics in realtime but in LW you have to calculate them afterwards, so you wouldn't get realtime feedback as in cinema.

  3. #3
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    yeah that's right :|

    It would be nice if we got something like Ghost Dynamics (simple line preview without/before calculation) in lightwave!

  4. #4
    nice rig...reminds me of the toon car rig for lightwave run off of 1 null with working brakes etc...it's in the lw folder have a look.

    most of this cinema rig appears to be deformers [lattice, bend etc] rigged to sliders
    stee+cat
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    I'm think there are some expressions also...

    but I'm wondering about those wheels and springs!

  6. #6
    Dreamer Ztreem's Avatar
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    Here's a video of a quick and dirty test setup for a realtime deforming wheel.
    Attached Files Attached Files

  7. #7
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    nice
    any fast info about the setup?

  8. #8
    Dreamer Ztreem's Avatar
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    Here's the scene, this can be achieved in other ways, like displacement if you want more control over the shape.
    Attached Files Attached Files

  9. #9
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    I feel stupid now !! ehehe

    I was using Effector before you post that but used plane and didnt' tried point! heh


    thanks Ztreem

  10. #10
    Dreamer Ztreem's Avatar
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    You're welcome, To take it even further I would use a displacement map driving the bulge on the wheel.

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