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Thread: Free ionic pillar

  1. #1
    Registered User Andyjaggy's Avatar
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    Free ionic pillar

    Well hello there community. Thought I would give back and post a free model. Enjoy.
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  2. #2
    "Indie" Game Artist GandB's Avatar
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    Wow, that's a lot of polys. Did you use CCs or regular sub-d? I almost thought it was Corinthian, but the capital has the volute; instead of the highly detailed organic look of the Corinthian capitals.

    Thanks for sharing.

    -Keith
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  3. #3
    Niceeeee, very nice. Is that modeled with LWCAD or such method (profiler) or is not Lw model at all ?
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  4. #4
    VFX CG Supervisor Mike_RB's Avatar
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    Thanks, very cool. I used it to do a quick render test in modo301:

    came in at 990,000,000 polys... Just shy of a billion...
    http://www.elementvfx.com/WebDemo/modo_1B.jpg
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  5. #5
    "Indie" Game Artist GandB's Avatar
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    Wow, no wonder it was slowing down my comp just having a look at it!
    When you know you're a "cup half-full" kind of guy:

    "Sir; they've got us surrounded!"

    "Excellent! Now we can attack in any direction!"

  6. #6
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    does ionic mean the same thing ionian? Nice model btw!

  7. #7
    "Indie" Game Artist GandB's Avatar
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    Yes; you can see real-life examples of this order in both the Temple of Athena Nike and the Erechtheum, in Athens. Other than the obvious differences in the capitals of each of the 3 Orders, the shafts are different as are the bases (the Doric Order has no base, it sits directly on the Stylobate).

    -Keith
    When you know you're a "cup half-full" kind of guy:

    "Sir; they've got us surrounded!"

    "Excellent! Now we can attack in any direction!"

  8. #8
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    http://en.wikipedia.org/wiki/Ionic_order

    the render i saw looks weird...
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  9. #9
    "Indie" Game Artist GandB's Avatar
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    The shaft doesn't appear to be tapered at the base. Also the Volute pairs appear to criss-cross, rather than lie parallel to each other.

    But hey, it looks cool and it's free.

    -Keith

    @Tektonik; thanks for the link.
    When you know you're a "cup half-full" kind of guy:

    "Sir; they've got us surrounded!"

    "Excellent! Now we can attack in any direction!"

  10. #10
    Registered User Andyjaggy's Avatar
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    I have another version where they are parallel. But yeah, I was going for looks and coolness, it's not necassarily 100% accurate.

  11. #11
    Registered User Andyjaggy's Avatar
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    Quote Originally Posted by Mike_RB
    Thanks, very cool. I used it to do a quick render test in modo301:

    came in at 990,000,000 polys... Just shy of a billion...
    http://www.elementvfx.com/WebDemo/modo_1B.jpg
    That just made me depressed that we still don't have instancing.

  12. #12
    Cow Orker cagey5's Avatar
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    Quote Originally Posted by Andyjaggy
    That just made me depressed that we still don't have instancing.

    Not yet we don't ...
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  13. #13
    Registered User Andyjaggy's Avatar
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    Yep. Still waiting. Hopefully sometime within the next two years.......

  14. #14
    Registered User Andyjaggy's Avatar
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    Quote Originally Posted by Lewis
    Niceeeee, very nice. Is that modeled with LWCAD or such method (profiler) or is not Lw model at all ?
    Nope it's all just native LW tools. I used the seashell tool to get the spirals. The embossing on the top of the pillar was done by sketching out the shape with splines and then going in and manually adding geometry. Not the slickest way but I find that manually doing things can sometimes be faster then finding some tricky way of doing it.

    Oh and lots of radial arrays of coarse.

    Here is the other pillar I made.
    Attached Files Attached Files
    Last edited by Andyjaggy; 08-21-2007 at 10:18 AM.

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