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Thread: If You Want Lightwave For Linux Post Comment

  1. #1
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    If You Want Lightwave For Linux Post Comment

    I Want Lightwave For Linux!

  2. #2
    Rasterbator Bog's Avatar
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    It's tempting to just keep posting "Yes" as often as the forum would let me. But I'll restrict myself to "Yes, and I will personally drag everyone at NewTek out for dinner, or on the lash, or for a trip to Knob Creek to launch grenades at things depending on their preference if we get this"
    Mark Hennessy-Barrett
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    ...and then I was on fire.

  3. #3
    Back from Monkey Island Weetos's Avatar
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    I'd say yes - I really do
    The fact that LW would ported to intel code on newest Macs (running Mac OSX - a BSD/Unix based OS) lets me think we're closer than we have ever been to a linux version (although there was a linux render node available before LW8)

    Please NT?

  4. #4
    yes, one that can read plugins.

    Newtek should look into helping LW9 for wine. It'd help mac users as well!

  5. #5
    Used Register doimus's Avatar
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    Yes! Give us LW_on_Linux or give us death!

  6. #6
    Registered User Bliz's Avatar
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    I'm glad this thread came up...

    Quote Originally Posted by neverko
    I think the obviously sparse development resources at NT will be better spent on getting LightWave "up there" again on Windows and OSX.
    I do to BUT I think a Linux version of LW is going to be needed relatively soon for when MS Vista alienates a lot of 3D Guerillas. ( i.e. I ain't upgrading to Vista)

    As an example/explaination. I have two workstations and a laptop. I run LW, Maya and a host of other content creation software. Two of these machines run WinXP, the other runs Win2kpro. I've only got WinXp because it came with the machines, Win2k does everything for me I need [except run some Adobe software ]
    I have no need for Vista but MS will at some point stop releasing security patches and support for Win2K & then XP, which in a practical sense means they'll inevitably become infested with Malware, trojans etc. as soon as they go near a network cable.
    I might be premature with my predictions but I can see at some point I'll be parting ways with Microsoft OS's and that means installing Linux (if I don't want to swap all my hardware for Apple hardware).
    Once on Linux I'll be able to continue using Maya and if there isn't a Linux version of LW available then I'll get into Blender.

    I don't know, maybe I'm putting too much thought into this but I think a Linux version of Lightwave would help Newtek a lot. As we know Maya and Houdini have Linux versions and I think a linux LW would give Newtek some of that highend ethos. Also I think all commercial 3D apps need to keep an eye on Blender's development and try and place their products ahead of Blender in the 'percieved value' chain i.e. at some point Blender is going to be good enough for customers to think "why am I paying for 3D software when this one is free?". A version of LW that has some Linux history behind it will, like Maya and Houdini, be better placed to appear as a more compelling, mature purchase to potential Linux-based customers.
    Cheers,
    Bliz::..

    My homepage
    www.anthonyrosbottom.artstation.com

  7. #7
    I'd love to see Linux lwsn render nodes with full plugin support. Having plugin support is probably the hard part. I'm pretty happy with Layout and Modeler along side all of the other software I use on Windows. Linux render nodes that support plugins would be quite nice.

    Regards,
    Bill C.
    Dedicated Digital

  8. #8
    I'd like to just have NT make it just compatible enough to use with wine. I think that would be a better first step than just making a Linux native version. If NT can get it that far then when Linux does become the defacto desktop standard they can do a real port then. IIRC people have said LW runs under linux already but cannot see the dongle or something like that.

  9. #9
    Lightwave junkie stevecullum's Avatar
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    Eyeon have seen the wisdom of a Linux version of my compositing app of choice, so yes please for my 3D app of choice too.
    i7 X3930/32GB/Quadro 4000

  10. #10
    Super Member Earl's Avatar
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    Of course I would. But first I'd like to see LightWave catch up to the pack.

  11. #11
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    All they need to do is kill the dongle and provide a workaround that is usable for 3rd party dongle-locked plugins. LW on Wine works, in Discovery mode, right now.

    From Wine's point of view, the remaining niggle is bug 2398 in Wine (bugs.winehq.org). There is a problem with OpenGL in child windows (e.g. viewports) that has been unfixed for a while. There are efforts underway to get this addressed, hopefully before the end of the year (and it may also need X.org to incorporate some changes to their code), but for now, your best bet is Wine code from before 31st January 2005.

    There are minor cosmetic issues under Wine, but nothing fatal. The menus don't close if they lose focus - you have to click on a blank area to trigger them to close; fonts can be a little odd unless you bring them over from your Windows partition. Wine will even give you hardware acceleration for OpenGL (assuming you installed drivers for your ATI or nVidia hardware) - unlike running it in Parallels or VMWare Player.

    Again, the dongle shows its 'value' to both developers and users. Hurray for the dongle! Long may it continue to limit the reliability and portability of LW.
    Inactive.

  12. #12
    Registered User Bliz's Avatar
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    I'm not sure of the benefits of a WINE version save for getting 'market' penetration. I want a proper Linux version that can handle larger scenes than the equivilent Windows version.

    I worked on Captain Scarlet for nearly two years, in a studio that had a roughly 50/50 split of XP and Linux (redhat) workstations. Linux simply handles memory better (or doesn't use as much of it). We had some Maya scenes that were created in Linux Maya that were too big to load in Windows Maya (on identical hardware).
    Of course this was on 32bit hardware and the 64bit hardware landscape will make a lot of these considerations irrelevant but I can't see Microsoft changing it's habit of making each version of it's OS more resource hungry than the previous one. So I predict that a 64bit Vista will be enough of a resource and processor hog that the end user will benefit less from 64bit computing than a 64bit Linux user.

    As for Newtek programming resources, I thought I read somewhere that 80-90% of the Lightwave code is identical between Windows and OSX? Which is how they are able to maintain identical release schedules for both versions of LW. If true then they would just [I know, just is a naughty word] be able to get one or two coders to handle a Linux port? Even if a Linux port was half a version behind the other two, that would be preferable than no Linux version at all.
    Cheers,
    Bliz::..

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  13. #13
    May the sauce be with you starbase1's Avatar
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    I want a full linux version - I am about to upgrade my PC, and I intend it to be the last version of &%!£ing windows I ever buy.

    I will settle for one that runs under WINE, and as others have remarked, all that needs is a different dongle driver.Whiole I agree that the current platfiorms must remain a priority, to open up an entire new oplatform with one device driver makes a lot of sense to me.

    Nick
    Specialist subjects: Unflown space projects, and the space program of the Soviet Union.

    My main Web site

  14. #14
    Heffalump
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    The issue that makes a full port less attractive is 3rd party support. Mac folks already know that Win32 gets the toys sooner, whilst Mac support is delayed or never appears at all. How much attention would a linux port get?

    Being able to have a linux version out there with almost the entire Win32 plugin library behind it is not to be sniffed at. You also inherit the better linux memory handling via Wine as well (My doctoral thesis caused Windows' print spooler to die horribly on printing, but using Office on top of Wine showed no such problems. It's the only datapoint I have, but it is something that you tend to pay no small amount of attention to at 2 AM on submission day ).
    Inactive.

  15. #15
    Registered User mrunion's Avatar
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    I completely agree with Bliz. I'm a Microsoft Certified Professional, and I won't be upgrading to Vista unless I have no other alternative in life. My goal is to be "MS free" by December. I will keep a couple of WinXP partitions around for the gaming my son and I do (frag fests!)

    Also, everyone has their own opinions and that's great. But anyone who thinks Linux is less stable than Windows hasn't done very much with one (or the other) OS. Linux usually has software that is VERY compatible with the needs of most users as well.

    Finally, Blender was my app of choice for a long time. I may be going back! Hair solutions has alsot to do with this for me.
    Thanx,
    Matt

    (I will come back to LightWave3D when the support Linux. Linux isn't going anywhere, guys. Time to accept it!)

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