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Thread: Using Weight Maps in the Creation of Morphs

  1. #1

    Using Weight Maps in the Creation of Morphs

    Modeler: Using Weight Maps in the Creation of Morphs
    by: eff-9

    Using the Weight map falloff option with the modify tools allows you to quickly create morph targets. This video shows this in action.

    Click here for Video

    Size: 11.3 Mb

    Note: No Audio

  2. #2
    Doodler BazC's Avatar
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    Now that's very cool! Thanks a lot

  3. #3
    dynamics...so much fun ;) prospector's Avatar
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    I didn't even know that a highlighted map could ne manipulated without the points or polys being highlighted.

    Cool, thanks
    Skype...lost_in_3d_space

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  4. #4
    dynamics...so much fun ;) prospector's Avatar
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    just tried....mine won't
    there must be a trick I'm not seeing in video
    Skype...lost_in_3d_space

    Sager
    I7-4800 OC'd to 3.3 GHz
    12G 1600mhz mem
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  5. #5
    dynamics...so much fun ;) prospector's Avatar
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    gaakkkkkk
    just saw it

    have the numeric tool open

    now this is cool !!!!!!
    Skype...lost_in_3d_space

    Sager
    I7-4800 OC'd to 3.3 GHz
    12G 1600mhz mem
    GTX 765M , 765 cores 1.5 Gig mem
    256 gigs raided SSD drive

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