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Thread: Full Precision Blur and special buffers, no !

  1. #1

    Full Precision Blur and special buffers, no !


    i am trying to use this FP blur on one object but the whole image is blured.

    i have 3 objects, arranged one after the others in the z axis.
    i have 3 differents textures assigned to these 3 respective objects.
    i tried to blur only the one in the middle by activating his special buffer with the value of 1 in the "special buffer 1 "

    in the processing tab i have only FP blur assigned with the "special surface" selected in "use mask"

    it doesn't work at all, the whole image is affected ; i tried all the possible possibilities, in vain (even giving a value of 100 which is stupid since only 0 or 1 are accepted..)

    anyone knows how to make it work ?

    thank you


    xp sp2, lw 8.3

  2. #2
    Code Muppet evenflcw's Avatar
    Join Date
    Feb 2003
    Stockholm, Sweden
    "anyone knows how to make it work ?"

    Downgrade or maybe wait for 8.5 (which ought to have a fix):

  3. #3
    well, ok.

    thanks for the answer, i will wait.


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