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Thread: Character Studio to LW

  1. #1
    ..since 4.0 and beyond brent3d's Avatar
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    Character Studio to LW

    Does anyone know a successful way to get 3d StudioMax's CharacterStudio MoCap and Footstep data into LW?

    Brent

  2. #2
    Perhaps the FBX import/export plugin.

  3. #3
    ..since 4.0 and beyond brent3d's Avatar
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    Actually I've tried FBX and it partially works. It seems not to want to bind the mesh with the skeleton once in LW. But I have found a work-around useing FBX that allows me to save off the motion in MotionMixer so I can apply it to other rigs. I believe Max's CharactorStudio to be a more powerful tool than MotionBuilder or Messiah especially with it's FootSteps function. Does anyone else have the need to do this?

    Brent

  4. #4
    yeah Cs is da biz for mo cap and it's fast foostep animation...

    re exporting to lw...if you use max 5+ you can utalise point oven
    to move your characters over to lw.

    serch google for point oven

    it's $99 and works with lw, xsi, max and maya.
    stee+cat
    real name: steve gilbert
    http://www.cresshead.com/

    Q - How many polys?
    A - All of them!

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