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Thread: Creating "real" mirror surface?

  1. #1

    Creating "real" mirror surface?

    Can anyone please tell me either where to download or how to make a "real" mirror texture? I have played around with the settings for a while now, and I am getting frustrated, but I just can't seem to get something "real."

    I have used trueSpace (no comments, please), and it has an awesome mirror surface that I can just "drop" onto a model, but I cannot find a mirror surface in the defaults with Lightwave 3D 8...

    I have looked in metals, glass, natural, etc., etc., but can't find anything even remotely similar to a real mirror... did Lightwave give us one? Did they include everything but it?

    Surely if Caligari includes one, Newtek does, too, right? Am I just not looking in the right place? Any formulas? Places to download surfaces?

    Thanks again,

    jdb

  2. #2
    Just put your diffuse very low like 2%, spec and gloss at 70%, and reflection at 95%. That should look like a mirror.

  3. #3
    First of all, thanks for responding...

    I have tried what you recommended and still can't get it to work. For example, I created a solid white ball object sitting on a plane with a mirrored surface (based on your suggestion).

    I have a distant light (and have even tried a spot light) pointed directly down, angled at the ball/plane. I set the background to the standard sky/ground gradient.

    The render (camera angled down at the ball/plane) shows the mirrored object picking up the sky color, but the white ball is nowhere reflected on the mirror. What am I doing wrong? Sorry, but I am really new at Lightwave, having used trueSpace for my previous 3D renders...

    Thanks again,

    jdb

  4. #4
    Maybe you need to turn on "ray trace reflection"?

  5. #5
    Grrrrrr... that's usually one of the first things I have been doing, and this time I forgot to even go to the render settings when trying out the suggestions... I did it, and it worked... THANKS!!!

  6. #6
    READ THE MANUAL!!

    Either you're too anxious to play with LW or you don't have one, which is it?
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  7. #7
    Registered User Gui Lo's Avatar
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    Quote Originally Posted by toby
    READ THE MANUAL!!

    Either you're too anxious to play with LW or you don't have one, which is it?

    C'mon, he said he normally does that. It catches all of us out, right... me anyway.


  8. #8
    Toby,

    Actually, I DO normally turn on Radiosity before I render. However, in this case, after reading the post with the settings, I quickly created another Lightwave scene, and applied the settings, and hit render without thinking about turning on the Radiosity settings. People make mistakes. Maybe not you, but some people do. I know I do.

    I do own a printed manual. And I do own (3) licenses to Lightwave, thanks for asking (or should I say, thanks for assuming?)

    For your information, I did read the MANUAL and have been thumbing through it's massive printed pages for a couple of days now, and although I am new to Lightwave, it has been a little difficult to grasp ALL the freakin' possibilities that can come from ALL the settings in the surfacing properties panel. I simply asked if there was a formula that I was overlooking (because yes, I had been trying).

    It does bother me when so many people have the sheer arrogance to tell almost everyone who has a simple question, "RTFM." Some of us do read the manual, but that doesn't necessarily mean we grasp everything that it says right when we read it. Some of us ARE actually new to Lightwave.

    Surely, at one point, you weren't so super intelligent? In fact, I bet at one point, you couldn't even speak, or read, or count. I bet your teachers in grade school didn't say, "read the manual" when you were learning how to add numbers, did they? I bet they actually answered your questions, didn't they? I bet they actually worked through problems with you, didn't they? In fact, I bet sometimes, when you asked a question, they actually told you the answer, too, didn't they?

    Granted, you're not necessarily a teacher, and aren't being paid as one, for contributing to these forums; but that doesn't mean you can't be helpful, right?

    Then again, with your infinite wisdom and knowledge and supreme mastery of "the manual," you probably didn't need a teacher in school, did you?

    We all learn every day. And we are all trying to learn together. So, wouldn't it be more helpful to take this under consideration before you immediately jump to "RTFM" for your contribution to possible solutions?

    Not all of us are as great a wizard, perhaps, at Lightwave and 3D as you may be, and granted, some people ask really stupid questions, but please don't always assume that they haven't tried to read the manual and work through the settings.

    In this case, it was careless of me, yes, to overlook the Radiosity settings. I admitted that. There are more helpful and constructive ways of helping people than telling them to "Read the Manual."

    Thanks to those who spent the time and actually gave useful answers to my questions, though. I really appreciate it, and you have helped me better understand "the manual."

    In all seriousness, Toby, I am sure that you are a good person, and much, much, much better at 3D than I am, and have a lot more experience than I do, and in fact, I am sure that you can be quite helpful to those who need answers to their questions, so don't take any of this personally: I am merely making a point.

    I hope you see how biting sarcasm and arrogance can be by reading the tone of my post. It's not fun, is it, to be on the other side of someone ripping into you, essentially judging you ("Either you're too anxious to play with LW or you don't have one, which is it?") or assuming you are lazy ("READ THE MANUAL!!")?

    I asked a question, and some people offered helpful advice. Yours wasn't helpful.

    jdb
    Last edited by joeldberry; 05-15-2005 at 11:14 AM. Reason: Spelling correction. See I made another mistake!

  9. #9
    Super Member
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    Some of this may be due to a simple matter of price. In earlier days 3D applications were extremely expensive and only studios and the like could even afford to use it. Within just the past few years prices have dropped dramatically. I remember first hearing about 3D and it costing somewhere around 10-20K. What individual could afford that. The price structure now allows many users buying it for merely hobbyist reasons. That's where I'm at. When I first heard about 3D apps out there it was Maya that was being touted. I was willing to spend about 2K. I found that didn't include all that I had hoped. I subsequently, somewhere, heard about Lightwave. I found it cost about 1600 for a complete app where Maya's had add on costs. I jumped on it. So it's been sounding like a lot of new users here are merely hobbyists and not professionals. I was one who was fascinated with 3D from the movie The Last Starfighter, and heard it was created on a Cray X-MP supercomputer. I now have a super-supercomputer compared to that Cray and can Now do 3D work. And this is great.

    Just now starting my first 3D character model. I'm using a graphic novel for a storyboard to create some animations. Hope to post some of my work in the near future.

  10. #10
    Quote Originally Posted by Gui Lo
    C'mon, he said he normally does that. It catches all of us out, right... me anyway.

    He posted that while I was writing my post - I hadn't seen it.

    My post wasn't meant to be helpful, except to anyone who hates silly questions from people who have a cracked copy of LW and no manual, or own it but don't want to read it. Sorry if this isn't you, but there's no way for me to have known that. If I had known I might have found a more gentle way of putting it. We've all asked stupid questions, and we've all taken flak for it too. We've even had people asking how to make a box!

    But such a response for my comments on such a basic question makes me think that you really do need to study the manual, not just use it as a reference. Ray-tracing reflection is very basic 3D: reflective surface + no reflection = raytracing is off. But you don't seem to know about it, and so far you've called it 'mirror' and 'radiosity'. The manual can be fascinating, when you see all the things a good 3d app can do.
    Last edited by toby; 05-15-2005 at 01:18 PM.
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    or links to Al Queda or 9/11. (Sep. 2003)

  11. #11
    I already admitted that I am not as smart as you when it comes to 3D, and yes, some of the terms ("radiosity vs. ray-tracing") I have obviously gotten mixed up (although I did not call it "mirror" I asked how to make a "mirror").

    So, does that make me ineligible to ask a basic question here, until I have spent days, months, years studying the manual? Do you realize that some of us who have purchased Lightwave have not spent a whole great amount of time in the 3D world, and are just beginning to learn? That means that we may not necessarily understand some of the terms even used in the Lightwave manual...

    I think patience and understanding are required of those of us who know more than someone else, especially when they ask questions... It just seems that you have a slight touch of "high-horse" mentality in your responses, when all I did was ask a simple question...

    Thanks, nonetheless.

  12. #12
    Not so newbie member lardbros's Avatar
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    WHOAH guys... calm down a bit in here!!! I agree, searching FLAY for tutorials is always a good starting point, and usually their tuts are simpler than the manual.

    Check out Flay.com for lightwave stuff, including free and pay for plugins.


    Just wondering why you went and bought 3 licenses of Lightwave when you hadnt used it before? Thats what i call jumping in at the deep end!
    LairdSquared | 3D Design & Animation

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  13. #13
    You're right! I tend to do that! Actually, I bought them for each of my computers: a PC at home, a Mac at home, and a Mac Powerbook. I am starting (or have been tasked) to do more "conceptualizing" for buildings on sites, as well as some CG work for video production.

    I got the licenses by upgrading from trueSpace while they were such a great deal ($495 competitive upgrades), knowing ahead of time that I would be needing them on each of my computer -- may as well save $1,000 a piece now, right?

    And, no, it's not the idea that 3 licenses will make me a better 3D artist because of the sheer volume! I don't think it works that way!

    I have used trueSpace (which I have a great respect for!), and I can say that Lightwave is a different animal entirely, and in many ways, quite intimidating. Yes, I have read through the manual (though I haven't studied it yet!) and have gone through several tutorials, but coming from trueSpace (where everything like surface settings/texturing is almost already "done" for you: you just have to learn the tools and create the models/scenes) I have to admit, I sound like I don't know what I am talking about in Lightwave because so often I don't!

    That's what kind of frustrated me earlier with Toby. I know you mean well, Toby. And I know there are a lot of people out there who have cracked copies and all that, but I was asking a simple question, just needing some guidance, and your comments just seemed out of place to me...

    I can understand where everyone's coming from, and yes, I used the wrong terms (I am still trying to determine why and where I got "radiosity"?! I have been reading so many books and articles lately on 3D stuff!), but I, like others who are truly new to the extremely powerful (but sometimes quite intimidating) world of Lightwave 3D, am just asking for a little patience and guidance, as we learn the program.

    There are a lot of smart people here who answer questions and contribute, and we beginners truly appreciate the efforts. And, Toby, please don't take my comments personally: I think we got off on the wrong foot, and part of that comes from my frustration and ignorance of the program: but I do own real licenses, a real (thick!) manual, and I am trying to learn... and you're right: I need to spend more time studying the manual!

    Thanks again for all your answers... they help...

    jdb

  14. #14
    Registered User Gui Lo's Avatar
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    My post wasn't meant to be helpful, except to anyone who hates silly questions from people who have a cracked copy of LW and no manual, or own it but don't want to read it.
    Well, that's the point.
    After using LW off an on for 6 years I asked how to contrain a move along an axis. I had read the manuel but kept missing the sentence. I got the answer within a couple of hours and I was overjoyed at the nature of the response and the depth of the replies. I thought it was such a simple silly question and readed myself for some flak. It never came and I feel great about the community and try to help if ever I can.

    A simple question to one person is a monster to another. If you cannot be helpful then do nothing, do not waste your time and please move on to another thread.

    Gui Lo

  15. #15
    So we shouldn't try to find out if a user has a cracked copy, and has the audacity to come to Newtek's site for help in using it? I've already fingered a couple, others have too. I'm glad jdb can see that I meant no insult.
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