Results 1 to 7 of 7

Thread: Shattering Glass using Hard Body Dynamics

  1. #1
    Registered User
    Join Date
    Mar 2003
    Location
    Greytown, NZ
    Posts
    127

    Shattering Glass using Hard Body Dynamics

    Attached is a image I've just completed for the cover of a brochure. When you open the brochure, the first page shows the same image, but with the glass broken and the brochure missing. The whole job is only two colour, so this image was rendered and then I created a dcs file in photoshop.

    Anyway, tonight I have to model the glass as being broken and show some small pieces of glass inside the case where the brochure was.

    I was going to model this the "old fashion" way, but thought that utilising hard body dynamics would be a nice llittle experiment.

    I have never used this feature before, so was wondering if anyone out there has any tips and tricks to help keep a novice on the straight and narrow.

    Cheers

    Dave
    Attached Images Attached Images

  2. #2
    Registered User
    Join Date
    Mar 2003
    Location
    Greytown, NZ
    Posts
    127
    I tried my hand at dynamics yesterday and failed miserably, so went ahead and modelled the glass manually. Will try again later when I have more time, but would still like to know of any tips or tricks anyone may have.


    Cheers

    Dave
    Attached Images Attached Images

  3. #3
    Super Member Silkrooster's Avatar
    Join Date
    Mar 2004
    Location
    Northern New York
    Posts
    5,254
    Have you tried any of the plug ins meant for breaking objects, like C4?
    Silk
    Silkrooster.com - temporarily offline due to updating...
    Spinquad Forum - Closed Sorry...
    lightwave-resources.pdf - - temporarily offline due to updating...

  4. #4
    Registered User
    Join Date
    Mar 2003
    Location
    Greytown, NZ
    Posts
    127
    I thought I would try the built in features first before splashing out the dosh.

    Thanks anyway Silk. I had a search on Flay and C4 looks pretty cool, but it looks like the same old problem of a plug-in being for PC and I'm on a Mac.

    Dave

  5. #5
    Registered User andromeda_girl's Avatar
    Join Date
    May 2003
    Location
    London, UK
    Posts
    220

    breaking glass

    i always found kaboom to be really good for this sort of thing.
    it's free and even has a tutorial on breaking glass too.

    if you give up on HBD then you might try it out.
    ~A.
    she was never bored because she was
    never boring

  6. #6
    Valiant NewTeKnight Matt's Avatar
    Join Date
    Feb 2003
    Location
    San Antonio, Texas, USA
    Posts
    13,056
    problem with using dynamics is that you'd have to split your model up into lots of little pieces, it won't 'smash' the glass for you.

    so if you want to use dynamics for a realistic glass break, with shards, jagged edges etc. you still need to model them yourself anyway!
    UI / UX Designer @ NewTek
    __________________________________________________
    www.pixsim.co.uk : LightWave Video Tutorials & Tools


  7. #7
    Registered User
    Join Date
    Mar 2003
    Location
    Greytown, NZ
    Posts
    127
    It seems that whatever you use, you have to model the geometry to shatter.

    I had a look at the kaboom tutorial, and that had a cool way of breaking up an object starting with a point cloud.

    Dave

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •