Hi people. Just rendering a background image where I use a spotlight shining at the camera with volumetrics turned on (no lens flare though). I seem to be getting a weird problem on geometry edges (see image) where it looks as though there is no antialiasing happening. This happens no matter what AA settings I use. Oh, the geometry is transparent if that makes a difference.
Anyone had anything similar and found a work around? The only thing I can currently think of is to render larger than I need and squeeze back down, but this image is for A3 at 300dpi so I don't really fancy rendering it at A1 @ 300 dpi!!
Here's a sample of the affected area.
Cheers
Dunk
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