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Thread: Getting FBX Bones into Modeler

  1. #1

    Getting FBX Bones into Modeler

    is there a way to get FBX file bones into Modeler, or a way to convert them to do so? I don't want to start from scratch and use Genoma or LW bones.

  2. #2
    TrueArt Support
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    Into Modeler?

    Into Modeler you can't even import LW bones.. (at least not natively)

    Modeler has skelegons, not bones.
    They don't contain envelopes and a lot of other interesting features of bones..
    Last edited by Sensei; 11-27-2020 at 09:02 PM.

  3. #3
    Curmudgeon in Training Ma3rk's Avatar
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    What are you importing from?

    Generally, you'd open the FBX in Layout. I bring a lot of assets in from Daz via their FBX export. When opened in Layout, although they're all aligned to the Z-axis, but because of the wt. mapping they work just fine in FK. The first two bones in the hierarchy need to be removed BTW.

    So you have the mesh, which can get sent or opened in Modeler, but the bones at this point would be edited in Layout. I used to be terrified of that, but overcame it once finding a decent tut or two, and it's not all that difficult after all.
    Last edited by Ma3rk; 11-27-2020 at 10:35 PM.
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  4. #4

    guess you could...

    tho' certainly not sure if you should.

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  5. #5
    Curmudgeon in Training Ma3rk's Avatar
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    erikals,

    What affect does this have on any existing wt. mapping assignments for the bones?
    Earth can't be flat otherwise cats would have pushed everything off the edge!

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  6. #6

    none as far as i know.

    those would have to be made over again.

    almost all settings are lost i think.

    could be useful in a worst case scenario, other than that...
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  7. #7
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by erikals View Post
    none as far as i know.

    those would have to be made over again.

    almost all settings are lost i think.

    could be useful in a worst case scenario, other than that...
    I think I got the load bones plugin somewhere on disc, but itīs not there anymore on the page you refer to on that vid, neither is it there on the lightwave plugin database, the page have moved..but the plugin seems gone from the web.

  8. #8

    hm, shame looks like d-storm removed almost all plugin links.

    well, thank goodness for...


    https://web.archive.org/web/20170512...oad_Bones.html
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  9. #9
    Electron wrangler jwiede's Avatar
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    Quote Originally Posted by erikals View Post
    hm, shame looks like d-storm removed almost all plugin links.

    well, thank goodness for...


    https://web.archive.org/web/20170512...oad_Bones.html
    And if you're using that, you likely also want...

    https://web.archive.org/web/20170512...gonEditor.html
    John W.
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  10. #10
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by erikals View Post
    hm, shame looks like d-storm removed almost all plugin links.

    well, thank goodness for...


    https://web.archive.org/web/20170512...oad_Bones.html
    You know what, I actually tried wayback machine, but couldnīt find anything, guess I need to learn how to use it properly.
    Thanks!

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