Here is a link to the Corona Renderer which explains why somethings are better when using the CPU https://corona-renderer.com/features/proudly-cpu-based
Here is a link to the Corona Renderer which explains why somethings are better when using the CPU https://corona-renderer.com/features/proudly-cpu-based
Seems no one is much interested in a render plugin for LW. I was so dissapointed when the pixar renderman plugin got dropped in favour of octane. I can understand why on a financial basis, but it was sad.
All I want really is a gpu renderer for native lightwave without learning new nodes. Alas, it seems after so long it will never be.
I still love LW and will continue using it, but it is painfully slow against other software.
Threadripper 2990WX, X399 MSI MEG Creation, 64GB 2400Mhz RAM, GTX 1070 Ti 8GB
https://www.dynamicrenderings.com/
Why o why is the big ..why?
Ratīs leaving a sinking ship, or environment to unfriendly to work in..and a lot of other speculative causes for anyone to pick, and the big question goes to vizrt, what did we learn from that, to forget and leave everything, or to recall and improve and invest again.
Threadripper 2990WX, X399 MSI MEG Creation, 64GB 2400Mhz RAM, GTX 1070 Ti 8GB
https://www.dynamicrenderings.com/
Glad that they are gainfully employed doing what they enjoy.
Robert Wilson, MA Deaf Ed.
Indiana Deaf School
This e-mail may contain information protected under the Family Educational Rights and Privacy Act.
The time for GPU rendering might have been the silence between 2015-2018 when they did rewrite the renderer, but kept it to CPU. Newtek did subsequently look at AMD ProRender because this was mentioned within the last year or so by a guest on the Steve Burns Twitch broadcast (possibly Deuce, my memory hazy), but obviously not promised. I think LW has the mentality of being CPU efficient, backwards compatibility, older machines, etc. I'm not sure how LW minimum specs compare to other 3D minimum specs but I suspect it is lighter ? Something could still emerge via Vizrt...could..![]()
Tim Parsons
GPU was the next move from what i read. (sorry, missing link)
2 late now.
to add; we're lucky tho' with AMD is kickin' these days...
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Last edited by erikals; 11-18-2020 at 11:15 PM.
Yes and unlike the LightWave render engine, Corona Render is very successful because
- it's easy to use
- it's stable
- it's fast (for a CPU engine)
- it delivers outstanding quality
There would have been a lot to learn for LW. Well too late now.
The only negative thing about Corona Render is the rental licensing in my opinion.
I'm glad you mention this because backwards compatibility was indeed a plus for LW in the past.
But no more, the latest LW release is not supported anymore on simple machines like laptops without a dedicated graphics card.
This was confirmed by LW support. And they didn't even bother looking into that further (no crash analysis done etc).
While all other 3D apps work on these devices, only LW doesn't.
For example LW 2020 works on my XPS15 with Nvidia GPU but crashes on the XPS13 with 8th Gen Core i7 16GB without dedicated GPU where all other apps work just fine (except GPU-only stuff like RedShift of course).
Another NewTek / VizRT failure. I don't know which one of them is worse but they seem to fit each other well.
Last edited by Marander; 11-19-2020 at 01:53 AM.
perhaps check KrayCorona Render
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