I subscribe to your channel - a lot of really great information and interesting experiments.
On your latest video, I completely understand the sentiment behind it. Rounder as a tool leaves a lot to be desired.
But I took a different approach and I think I got the results you were looking for, although only you would know that for sure.
Some pics.
Starting Cube
First Edge Bevel
Rounding first edges
Delete polygons and chamfer edges
Subpatch
Final result
I mean, I know it isn't using Rounder or edge bevel to achieve the rounding; but the final result appears to be what you are looking for, with significantly fewer steps.
No? Yes? Usable?
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