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Thread: Dynamixyz face capture

  1. #1
    Registered User
    Join Date
    Aug 2006
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    UK
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    314

    Dynamixyz face capture

    I've been testing a trial of this and it gives good results, but it seems as if you have to set it up for each animation you record. You record your video then have to match your face rig/blend shapes to set it up. I thought I would only have to do this once, but it seems like you have to do this for every new animation you want to record which is laborious. All the tutorials just tell you how to create these key frames for your blend shapes and explain nothing about only needing to do this once. The plus side you only need a webcam and can live stream to unity and unreal engine if you use those. Downside no LW bridge and this laborious setting up as far as I can see and not much documentation help.

    Has anyone else tried this? Am I missing something so I don't need to keep setting up rigs or blend shapes for every new recording?

  2. #2
    Registered User
    Join Date
    Aug 2006
    Location
    UK
    Posts
    314
    Update to this. You have to use another program called grabber to live stream to your software.

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