The newest release with 4.26 and DX12/RayTracing pipeline support is now officially released!
Download it at:
https://www.ndi.tv/sdk/
Hey everyone,
I got it working in standalone and packaged but only using the example project included with the sdk. I copied all the assets and blueprints to a new project where I only had to set up the game mode and player controller and throw the material on a plane in my level.
However with the workflow presented in the included documentation it just wouldn't work other than in the editor viewport.
Finally got to do a test for this today, using the official release version in 4.25, and so far so good. I have managed to package the project, and have spammed my manual garbage collection button like crazy and the NDI input (only one source tested so far) has been stable. Many thanks David!
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